4#include <SDL3/SDL_mouse.h>
5#include "SDL3pp_stdinc.h"
6#include "SDL3pp_video.h"
71 SDL_SYSTEM_CURSOR_DEFAULT;
74 SDL_SYSTEM_CURSOR_TEXT;
80 SDL_SYSTEM_CURSOR_CROSSHAIR;
86 SDL_SYSTEM_CURSOR_NWSE_RESIZE;
90 SDL_SYSTEM_CURSOR_NESW_RESIZE;
94 SDL_SYSTEM_CURSOR_EW_RESIZE;
97 SDL_SYSTEM_CURSOR_NS_RESIZE;
104 SDL_SYSTEM_CURSOR_NOT_ALLOWED;
116 SDL_SYSTEM_CURSOR_N_RESIZE;
119 SDL_SYSTEM_CURSOR_NE_RESIZE;
122 SDL_SYSTEM_CURSOR_E_RESIZE;
125 SDL_SYSTEM_CURSOR_SE_RESIZE;
129 SDL_SYSTEM_CURSOR_S_RESIZE;
132 SDL_SYSTEM_CURSOR_SW_RESIZE;
136 SDL_SYSTEM_CURSOR_W_RESIZE;
208 using CursorBase::CursorBase;
342 SDL_MOUSEWHEEL_NORMAL;
345 SDL_MOUSEWHEEL_FLIPPED;
347#if SDL_VERSION_ATLEAST(3, 4, 0)
404 return SDL_BUTTON_MASK(button);
407#if SDL_VERSION_ATLEAST(3, 4, 0)
539 return CheckError(SDL_GetMouseNameForID(instance_id));
586 return SDL_GetMouseState(x, y);
626 return SDL_GetGlobalMouseState(x, y);
664 return SDL_GetRelativeMouseState(x, y);
689 SDL_WarpMouseInWindow(window, p.x, p.y);
722#if SDL_VERSION_ATLEAST(3, 4, 0)
742 CheckError(SDL_SetRelativeMouseTransform(callback, userdata));
793 CheckError(SDL_SetWindowRelativeMouseMode(window, enabled));
815 return SDL_GetWindowRelativeMouseMode(window);
919 return Cursor(data, mask, size, hot);
927 CheckError(SDL_CreateCursor(data, mask, size.x, size.y, hot.x, hot.y)))
973 return Cursor(surface, hot);
976#if SDL_VERSION_ATLEAST(3, 4, 0)
1028 SDL_CreateAnimatedCursor(frames, frame_count, hot_x, hot_y));
Base class for SDL memory allocated array wrap.
Definition SDL3pp_ownPtr.h:44
constexpr RawPointer release() noexcept
Definition SDL3pp_resource.h:57
friend constexpr void swap(ResourceBaseT &lhs, ResourceBaseT &rhs) noexcept
Definition SDL3pp_resource.h:65
constexpr RawPointer get() const noexcept
Definition SDL3pp_resource.h:54
constexpr ResourceBaseT()=default
Default constructor, creates null/invalid resource.
constexpr void CheckError(bool result)
Check and throw if returned value from SDL is an error.
Definition SDL3pp_error.h:199
void Set()
Set the active cursor.
Definition SDL3pp_mouse.h:1067
SDL_MouseID MouseID
This is a unique ID for a mouse for the time it is connected to the system, and is never reused for t...
Definition SDL3pp_mouse.h:150
Cursor CreateCursor(const Uint8 *data, const Uint8 *mask, const PointRaw &size, const PointRaw &hot)
Create a cursor using the specified bitmap data and mask (in MSB format).
Definition SDL3pp_mouse.h:914
void WarpMouseInWindow(WindowRef window, const FPointRaw &p)
Move the mouse cursor to the given position within the window.
Definition SDL3pp_mouse.h:687
constexpr SystemCursor SYSTEM_CURSOR_MOVE
Four pointed arrow pointing north, south, east, and west.
Definition SDL3pp_mouse.h:100
void SetRelativeMouseTransform(MouseMotionTransformCallback callback, void *userdata)
Set a user-defined function by which to transform relative mouse inputs.
Definition SDL3pp_mouse.h:739
constexpr SystemCursor SYSTEM_CURSOR_POINTER
Pointer that indicates a link. Usually a pointing hand.
Definition SDL3pp_mouse.h:107
constexpr MouseWheelDirection MOUSEWHEEL_NORMAL
The scroll direction is normal.
Definition SDL3pp_mouse.h:341
constexpr SystemCursor SYSTEM_CURSOR_SE_RESIZE
Window resize bottom-right.
Definition SDL3pp_mouse.h:124
constexpr MouseButton BUTTON_RIGHT
Right button.
Definition SDL3pp_mouse.h:368
constexpr SystemCursor SYSTEM_CURSOR_W_RESIZE
Window resize left. May be EW_RESIZE.
Definition SDL3pp_mouse.h:135
constexpr MouseButton BUTTON_MIDDLE
Middle button.
Definition SDL3pp_mouse.h:366
CursorRef GetCursor()
Get the active cursor.
Definition SDL3pp_mouse.h:1083
void WarpMouse(const FPointRaw &p)
Move the mouse cursor to the given position within the window.
Definition SDL3pp_mouse.h:692
void DestroyCursor(CursorRaw cursor)
Free a previously-created cursor.
Definition SDL3pp_mouse.h:1121
constexpr SystemCursor SYSTEM_CURSOR_NESW_RESIZE
Double arrow pointing northeast and southwest.
Definition SDL3pp_mouse.h:89
constexpr MouseWheelDirection MOUSEWHEEL_FLIPPED
The scroll direction is flipped / natural.
Definition SDL3pp_mouse.h:344
MouseButtonFlags GetRelativeMouseState(float *x, float *y)
Query SDL's cache for the synchronous mouse button state and accumulated mouse delta since last call.
Definition SDL3pp_mouse.h:662
constexpr MouseButtonFlags ButtonMask(MouseButton button)
Returns mask for button.
Definition SDL3pp_mouse.h:402
void CaptureMouse(bool enabled)
Capture the mouse and to track input outside an SDL window.
Definition SDL3pp_mouse.h:867
Cursor CreateSystemCursor(SystemCursor id)
Create a system cursor.
Definition SDL3pp_mouse.h:1046
constexpr SystemCursor SYSTEM_CURSOR_NW_RESIZE
Window resize top-left.
Definition SDL3pp_mouse.h:113
ResourceRefT< CursorBase > CursorRef
Reference for Cursor.
Definition SDL3pp_mouse.h:61
constexpr SystemCursor SYSTEM_CURSOR_CROSSHAIR
Crosshair.
Definition SDL3pp_mouse.h:79
Uint32 MouseButtonFlags
A bitmask of pressed mouse buttons, as reported by GetMouseState, etc.
Definition SDL3pp_mouse.h:389
void WarpMouse(const FPointRaw &p)
Move the mouse to the given position in global screen space.
Definition SDL3pp_mouse.h:717
MouseButtonFlags GetGlobalMouseState(float *x, float *y)
Query the platform for the asynchronous mouse button state and the desktop-relative platform-cursor p...
Definition SDL3pp_mouse.h:624
void Destroy()
Free a previously-created cursor.
Definition SDL3pp_mouse.h:1123
constexpr SystemCursor SYSTEM_CURSOR_NWSE_RESIZE
Double arrow pointing northwest and southeast.
Definition SDL3pp_mouse.h:85
constexpr SystemCursor SYSTEM_CURSOR_E_RESIZE
Window resize right. May be EW_RESIZE.
Definition SDL3pp_mouse.h:121
constexpr MouseButton BUTTON_X1
X1 button.
Definition SDL3pp_mouse.h:370
constexpr SystemCursor SYSTEM_CURSOR_NS_RESIZE
Double arrow pointing north and south.
Definition SDL3pp_mouse.h:96
const char * GetMouseNameForID(MouseID instance_id)
Get the name of a mouse.
Definition SDL3pp_mouse.h:537
constexpr SystemCursor SYSTEM_CURSOR_COUNT
COUNT.
Definition SDL3pp_mouse.h:138
constexpr MouseButtonFlags BUTTON_RMASK
RMASK.
Definition SDL3pp_mouse.h:395
constexpr SystemCursor SYSTEM_CURSOR_NOT_ALLOWED
Not permitted. Usually a slashed circle or crossbones.
Definition SDL3pp_mouse.h:103
constexpr MouseButton BUTTON_LEFT
Left button.
Definition SDL3pp_mouse.h:364
MouseButtonFlags GetMouseState(float *x, float *y)
Query SDL's cache for the synchronous mouse button state and the window-relative SDL-cursor position.
Definition SDL3pp_mouse.h:584
constexpr MouseButtonFlags BUTTON_LMASK
LMASK.
Definition SDL3pp_mouse.h:391
SDL_Cursor * CursorRaw
Alias to raw representation for Cursor.
Definition SDL3pp_mouse.h:54
constexpr MouseButtonFlags BUTTON_X2MASK
X2MASK.
Definition SDL3pp_mouse.h:399
bool GetRelativeMouseMode() const
Query whether relative mouse mode is enabled for a window.
Definition SDL3pp_mouse.h:818
constexpr SystemCursor SYSTEM_CURSOR_WAIT
Wait. Usually an hourglass or watch or spinning ball.
Definition SDL3pp_mouse.h:77
void SetWindowRelativeMouseMode(WindowRef window, bool enabled)
Set relative mouse mode for a window.
Definition SDL3pp_mouse.h:791
constexpr SystemCursor SYSTEM_CURSOR_SW_RESIZE
Window resize bottom-left.
Definition SDL3pp_mouse.h:131
SDL_SystemCursor SystemCursor
Cursor types for CreateSystemCursor().
Definition SDL3pp_mouse.h:68
MakeFrontCallback< void(Uint64 timestamp, WindowRaw window, MouseID mouseID, float *x, float *y)> MouseMotionTransformCB
A callback used to transform mouse motion delta from raw values.
Definition SDL3pp_mouse.h:477
constexpr SystemCursor SYSTEM_CURSOR_NE_RESIZE
Window resize top-right. May be NESW_RESIZE.
Definition SDL3pp_mouse.h:118
Uint8 MouseButton
Represents a button index.
Definition SDL3pp_mouse.h:362
constexpr SystemCursor SYSTEM_CURSOR_DEFAULT
Default cursor. Usually an arrow.
Definition SDL3pp_mouse.h:70
constexpr MouseButtonFlags BUTTON_X1MASK
X1MASK.
Definition SDL3pp_mouse.h:397
constexpr SystemCursor SYSTEM_CURSOR_EW_RESIZE
Double arrow pointing west and east.
Definition SDL3pp_mouse.h:93
void SetRelativeMouseMode(bool enabled)
Set relative mouse mode for a window.
Definition SDL3pp_mouse.h:796
CursorRef GetDefaultCursor()
Get the default cursor.
Definition SDL3pp_mouse.h:1099
WindowRef GetMouseFocus()
Get the window which currently has mouse focus.
Definition SDL3pp_mouse.h:551
bool CursorVisible()
Return whether the cursor is currently being shown.
Definition SDL3pp_mouse.h:1166
Cursor CreateColorCursor(SurfaceRef surface, const PointRaw &hot)
Create a color cursor.
Definition SDL3pp_mouse.h:971
SDL_CursorFrameInfo CursorFrameInfo
Animated cursor frame info.
Definition SDL3pp_mouse.h:354
constexpr MouseButtonFlags BUTTON_MMASK
MMASK.
Definition SDL3pp_mouse.h:393
bool GetWindowRelativeMouseMode(WindowRef window)
Query whether relative mouse mode is enabled for a window.
Definition SDL3pp_mouse.h:813
constexpr SystemCursor SYSTEM_CURSOR_N_RESIZE
Window resize top. May be NS_RESIZE.
Definition SDL3pp_mouse.h:115
constexpr SystemCursor SYSTEM_CURSOR_S_RESIZE
Window resize bottom. May be NS_RESIZE.
Definition SDL3pp_mouse.h:128
void SetCursor(CursorRef cursor)
Set the active cursor.
Definition SDL3pp_mouse.h:1065
SDL_MouseWheelDirection MouseWheelDirection
Scroll direction types for the Scroll event.
Definition SDL3pp_mouse.h:339
OwnArray< MouseID > GetMice()
Get a list of currently connected mice.
Definition SDL3pp_mouse.h:515
constexpr SystemCursor SYSTEM_CURSOR_TEXT
Text selection. Usually an I-beam.
Definition SDL3pp_mouse.h:73
void HideCursor()
Hide the cursor.
Definition SDL3pp_mouse.h:1151
constexpr MouseButton BUTTON_X2
X2 button.
Definition SDL3pp_mouse.h:372
void ShowCursor()
Show the cursor.
Definition SDL3pp_mouse.h:1137
void(SDLCALL *)(void *userdata, Uint64 timestamp, WindowRaw window, MouseID mouseID, float *x, float *y) MouseMotionTransformCallback
A callback used to transform mouse motion delta from raw values.
Definition SDL3pp_mouse.h:439
constexpr SystemCursor SYSTEM_CURSOR_PROGRESS
Program is busy but still interactive. Usually it's WAIT with an arrow.
Definition SDL3pp_mouse.h:83
bool HasMouse()
Return whether a mouse is currently connected.
Definition SDL3pp_mouse.h:496
SDL_FPoint FPointRaw
Alias to raw representation for FPoint.
Definition SDL3pp_rect.h:28
SDL_Point PointRaw
Alias to raw representation for Point.
Definition SDL3pp_rect.h:22
Cursor CreateAnimatedCursor(AnimationRef anim, const PointRaw &hotspot)
Create an animated cursor from an animation.
Definition SDL3pp_image.h:3576
::Uint32 Uint32
An unsigned 32-bit integer type.
Definition SDL3pp_stdinc.h:296
::Uint8 Uint8
An unsigned 8-bit integer type.
Definition SDL3pp_stdinc.h:244
::Uint64 Uint64
An unsigned 64-bit integer type.
Definition SDL3pp_stdinc.h:326
ResourceRefT< SurfaceBase > SurfaceRef
Reference for Surface.
Definition SDL3pp_surface.h:57
SDL_Window * WindowRaw
Alias to raw representation for Window.
Definition SDL3pp_video.h:50
ResourceRefT< WindowBase > WindowRef
Reference for Window.
Definition SDL3pp_video.h:57
Main include header for the SDL3pp library.
Base class to Cursor.
Definition SDL3pp_mouse.h:158
constexpr ResourceBaseT()=default
Default constructor, creates null/invalid resource.
The structure used to identify an SDL cursor.
Definition SDL3pp_mouse.h:207
constexpr Cursor & operator=(Cursor &&other) noexcept
Assignment operator.
Definition SDL3pp_mouse.h:327
constexpr Cursor(Cursor &&other) noexcept
Move constructor.
Definition SDL3pp_mouse.h:223
constexpr Cursor(CursorRaw resource) noexcept
Constructs from raw Cursor.
Definition SDL3pp_mouse.h:217
~Cursor()
Destructor.
Definition SDL3pp_mouse.h:324
Definition SDL3pp_callbackWrapper.h:169
A non-owning reference wrapper for a given resource.
Definition SDL3pp_resource.h:93