4#include <SDL3/SDL_mouse.h>
5#include "SDL3pp_stdinc.h"
6#include "SDL3pp_video.h"
74 constexpr explicit operator bool()
const {
return !!
value; }
91 SDL_SYSTEM_CURSOR_DEFAULT;
94 SDL_SYSTEM_CURSOR_TEXT;
100 SDL_SYSTEM_CURSOR_CROSSHAIR;
106 SDL_SYSTEM_CURSOR_NWSE_RESIZE;
110 SDL_SYSTEM_CURSOR_NESW_RESIZE;
114 SDL_SYSTEM_CURSOR_EW_RESIZE;
117 SDL_SYSTEM_CURSOR_NS_RESIZE;
124 SDL_SYSTEM_CURSOR_NOT_ALLOWED;
136 SDL_SYSTEM_CURSOR_N_RESIZE;
139 SDL_SYSTEM_CURSOR_NE_RESIZE;
142 SDL_SYSTEM_CURSOR_E_RESIZE;
145 SDL_SYSTEM_CURSOR_SE_RESIZE;
149 SDL_SYSTEM_CURSOR_S_RESIZE;
152 SDL_SYSTEM_CURSOR_SW_RESIZE;
156 SDL_SYSTEM_CURSOR_W_RESIZE;
187 constexpr Cursor(std::nullptr_t =
nullptr) noexcept
200 : m_resource(resource)
264 CheckError(SDL_CreateCursor(data, mask, size.x, size.y, hot.x, hot.y)))
300 : m_resource(
CheckError(SDL_CreateColorCursor(surface, hot.x, hot.y)))
318 : m_resource(
CheckError(SDL_CreateSystemCursor(id)))
328 std::swap(m_resource, other.m_resource);
344 m_resource =
nullptr;
352 constexpr explicit operator bool() const noexcept {
return !!m_resource; }
355 constexpr operator CursorParam() const noexcept {
return {m_resource}; }
440 SDL_MOUSEWHEEL_NORMAL;
443 SDL_MOUSEWHEEL_FLIPPED;
445#if SDL_VERSION_ATLEAST(3, 4, 0)
502 return SDL_BUTTON_MASK(button);
505#if SDL_VERSION_ATLEAST(3, 4, 0)
637 return SDL_GetMouseNameForID(instance_id);
684 return SDL_GetMouseState(x, y);
724 return SDL_GetGlobalMouseState(x, y);
762 return SDL_GetRelativeMouseState(x, y);
767 SDL_WarpMouseInWindow(m_resource, p.x, p.y);
795#if SDL_VERSION_ATLEAST(3, 4, 0)
815 CheckError(SDL_SetRelativeMouseTransform(callback, userdata));
841 CheckError(SDL_SetWindowRelativeMouseMode(m_resource, enabled));
846 return SDL_GetWindowRelativeMouseMode(m_resource);
945 return Cursor(data, mask, size, hot);
980 return Cursor(surface, hot);
983#if SDL_VERSION_ATLEAST(3, 4, 0)
1035 SDL_CreateAnimatedCursor(frames, frame_count, hot_x, hot_y));
The structure used to identify an SDL cursor.
Definition: SDL3pp_mouse.h:182
constexpr Cursor & operator=(Cursor &&other) noexcept
Assignment operator.
Definition: SDL3pp_mouse.h:326
constexpr CursorRaw get() const noexcept
Retrieves underlying CursorRaw.
Definition: SDL3pp_mouse.h:338
Cursor(SystemCursor id)
Create a system cursor.
Definition: SDL3pp_mouse.h:317
constexpr Cursor(Cursor &&other) noexcept
Move constructor.
Definition: SDL3pp_mouse.h:208
constexpr CursorRaw release() noexcept
Retrieves underlying CursorRaw and clear this.
Definition: SDL3pp_mouse.h:341
constexpr auto operator<=>(const Cursor &other) const noexcept=default
Comparison.
Cursor(SurfaceParam surface, const PointRaw &hot)
Create a color cursor.
Definition: SDL3pp_mouse.h:299
constexpr Cursor & operator=(const Cursor &other) noexcept=default
Assignment operator.
constexpr Cursor(const CursorRaw resource) noexcept
Constructs from CursorParam.
Definition: SDL3pp_mouse.h:199
constexpr Cursor(const Cursor &other)=delete
Copy constructor.
Cursor(const Uint8 *data, const Uint8 *mask, const PointRaw &size, const PointRaw &hot)
Create a cursor using the specified bitmap data and mask (in MSB format).
Definition: SDL3pp_mouse.h:259
constexpr Cursor(std::nullptr_t=nullptr) noexcept
Default ctor.
Definition: SDL3pp_mouse.h:187
~Cursor()
Destructor.
Definition: SDL3pp_mouse.h:323
Base class for SDL memory allocated array wrap.
Definition: SDL3pp_ownPtr.h:44
constexpr void CheckError(bool result)
Check and throw if returned value from SDL is an error.
Definition: SDL3pp_error.h:197
Cursor CreateCursor(const Uint8 *data, const Uint8 *mask, const PointRaw &size, const PointRaw &hot)
Create a cursor using the specified bitmap data and mask (in MSB format).
Definition: SDL3pp_mouse.h:940
constexpr SystemCursor SYSTEM_CURSOR_MOVE
Four pointed arrow pointing north, south, east, and west.
Definition: SDL3pp_mouse.h:120
bool GetRelativeMouseMode() const
Query whether relative mouse mode is enabled for a window.
Definition: SDL3pp_mouse.h:844
void SetRelativeMouseTransform(MouseMotionTransformCallback callback, void *userdata)
Set a user-defined function by which to transform relative mouse inputs.
Definition: SDL3pp_mouse.h:812
constexpr SystemCursor SYSTEM_CURSOR_POINTER
Pointer that indicates a link. Usually a pointing hand.
Definition: SDL3pp_mouse.h:127
constexpr MouseWheelDirection MOUSEWHEEL_NORMAL
The scroll direction is normal.
Definition: SDL3pp_mouse.h:439
CursorRef CreateAnimatedCursor(CursorFrameInfo *frames, int frame_count, int hot_x, int hot_y)
Create an animated color cursor.
Definition: SDL3pp_mouse.h:1029
SDL_SystemCursor SystemCursor
Cursor types for Cursor.Cursor().
Definition: SDL3pp_mouse.h:88
constexpr SystemCursor SYSTEM_CURSOR_SE_RESIZE
Window resize bottom-right.
Definition: SDL3pp_mouse.h:144
constexpr MouseButton BUTTON_RIGHT
Right button.
Definition: SDL3pp_mouse.h:466
constexpr SystemCursor SYSTEM_CURSOR_W_RESIZE
Window resize left. May be EW_RESIZE.
Definition: SDL3pp_mouse.h:155
constexpr MouseButton BUTTON_MIDDLE
Middle button.
Definition: SDL3pp_mouse.h:464
CursorRef GetCursor()
Get the active cursor.
Definition: SDL3pp_mouse.h:1090
void Destroy()
Free a previously-created cursor.
Definition: SDL3pp_mouse.h:1130
void DestroyCursor(CursorRaw cursor)
Free a previously-created cursor.
Definition: SDL3pp_mouse.h:1128
constexpr SystemCursor SYSTEM_CURSOR_NESW_RESIZE
Double arrow pointing northeast and southwest.
Definition: SDL3pp_mouse.h:109
constexpr MouseWheelDirection MOUSEWHEEL_FLIPPED
The scroll direction is flipped / natural.
Definition: SDL3pp_mouse.h:442
MouseButtonFlags GetRelativeMouseState(float *x, float *y)
Query SDL's cache for the synchronous mouse button state and accumulated mouse delta since last call.
Definition: SDL3pp_mouse.h:760
constexpr MouseButtonFlags ButtonMask(MouseButton button)
Returns mask for button.
Definition: SDL3pp_mouse.h:500
void CaptureMouse(bool enabled)
Capture the mouse and to track input outside an SDL window.
Definition: SDL3pp_mouse.h:893
Cursor CreateSystemCursor(SystemCursor id)
Create a system cursor.
Definition: SDL3pp_mouse.h:1053
Uint32 MouseButtonFlags
A bitmask of pressed mouse buttons, as reported by GetMouseState, etc.
Definition: SDL3pp_mouse.h:487
constexpr SystemCursor SYSTEM_CURSOR_NW_RESIZE
Window resize top-left.
Definition: SDL3pp_mouse.h:133
constexpr SystemCursor SYSTEM_CURSOR_CROSSHAIR
Crosshair.
Definition: SDL3pp_mouse.h:99
void WarpMouse(const FPointRaw &p)
Move the mouse to the given position in global screen space.
Definition: SDL3pp_mouse.h:790
MouseButtonFlags GetGlobalMouseState(float *x, float *y)
Query the platform for the asynchronous mouse button state and the desktop-relative platform-cursor p...
Definition: SDL3pp_mouse.h:722
constexpr SystemCursor SYSTEM_CURSOR_NWSE_RESIZE
Double arrow pointing northwest and southeast.
Definition: SDL3pp_mouse.h:105
constexpr SystemCursor SYSTEM_CURSOR_E_RESIZE
Window resize right. May be EW_RESIZE.
Definition: SDL3pp_mouse.h:141
constexpr MouseButton BUTTON_X1
X1 button.
Definition: SDL3pp_mouse.h:468
constexpr SystemCursor SYSTEM_CURSOR_NS_RESIZE
Double arrow pointing north and south.
Definition: SDL3pp_mouse.h:116
const char * GetMouseNameForID(MouseID instance_id)
Get the name of a mouse.
Definition: SDL3pp_mouse.h:635
constexpr SystemCursor SYSTEM_CURSOR_COUNT
COUNT.
Definition: SDL3pp_mouse.h:158
SDL_MouseID MouseID
This is a unique ID for a mouse for the time it is connected to the system, and is never reused for t...
Definition: SDL3pp_mouse.h:170
constexpr MouseButtonFlags BUTTON_RMASK
RMASK.
Definition: SDL3pp_mouse.h:493
constexpr SystemCursor SYSTEM_CURSOR_NOT_ALLOWED
Not permitted. Usually a slashed circle or crossbones.
Definition: SDL3pp_mouse.h:123
void Set()
Set the active cursor.
Definition: SDL3pp_mouse.h:1074
constexpr MouseButton BUTTON_LEFT
Left button.
Definition: SDL3pp_mouse.h:462
MouseButtonFlags GetMouseState(float *x, float *y)
Query SDL's cache for the synchronous mouse button state and the window-relative SDL-cursor position.
Definition: SDL3pp_mouse.h:682
constexpr MouseButtonFlags BUTTON_LMASK
LMASK.
Definition: SDL3pp_mouse.h:489
constexpr MouseButtonFlags BUTTON_X2MASK
X2MASK.
Definition: SDL3pp_mouse.h:497
void SetRelativeMouseMode(bool enabled)
Set relative mouse mode for a window.
Definition: SDL3pp_mouse.h:839
constexpr SystemCursor SYSTEM_CURSOR_WAIT
Wait. Usually an hourglass or watch or spinning ball.
Definition: SDL3pp_mouse.h:97
Uint8 MouseButton
Represents a button index.
Definition: SDL3pp_mouse.h:460
constexpr SystemCursor SYSTEM_CURSOR_SW_RESIZE
Window resize bottom-left.
Definition: SDL3pp_mouse.h:151
void WarpMouse(const FPointRaw &p)
Move the mouse cursor to the given position within the window.
Definition: SDL3pp_mouse.h:765
void SetCursor(CursorParam cursor)
Set the active cursor.
Definition: SDL3pp_mouse.h:1072
constexpr SystemCursor SYSTEM_CURSOR_NE_RESIZE
Window resize top-right. May be NESW_RESIZE.
Definition: SDL3pp_mouse.h:138
constexpr SystemCursor SYSTEM_CURSOR_DEFAULT
Default cursor. Usually an arrow.
Definition: SDL3pp_mouse.h:90
constexpr MouseButtonFlags BUTTON_X1MASK
X1MASK.
Definition: SDL3pp_mouse.h:495
SDL_Cursor * CursorRaw
Alias to raw representation for Cursor.
Definition: SDL3pp_mouse.h:51
constexpr SystemCursor SYSTEM_CURSOR_EW_RESIZE
Double arrow pointing west and east.
Definition: SDL3pp_mouse.h:113
SDL_CursorFrameInfo CursorFrameInfo
Animated cursor frame info.
Definition: SDL3pp_mouse.h:452
CursorRef GetDefaultCursor()
Get the default cursor.
Definition: SDL3pp_mouse.h:1106
WindowRef GetMouseFocus()
Get the window which currently has mouse focus.
Definition: SDL3pp_mouse.h:649
bool CursorVisible()
Return whether the cursor is currently being shown.
Definition: SDL3pp_mouse.h:1173
constexpr MouseButtonFlags BUTTON_MMASK
MMASK.
Definition: SDL3pp_mouse.h:491
constexpr SystemCursor SYSTEM_CURSOR_N_RESIZE
Window resize top. May be NS_RESIZE.
Definition: SDL3pp_mouse.h:135
Cursor CreateColorCursor(SurfaceParam surface, const PointRaw &hot)
Create a color cursor.
Definition: SDL3pp_mouse.h:978
constexpr SystemCursor SYSTEM_CURSOR_S_RESIZE
Window resize bottom. May be NS_RESIZE.
Definition: SDL3pp_mouse.h:148
SDL_MouseWheelDirection MouseWheelDirection
Scroll direction types for the Scroll event.
Definition: SDL3pp_mouse.h:437
OwnArray< MouseID > GetMice()
Get a list of currently connected mice.
Definition: SDL3pp_mouse.h:613
constexpr SystemCursor SYSTEM_CURSOR_TEXT
Text selection. Usually an I-beam.
Definition: SDL3pp_mouse.h:93
void HideCursor()
Hide the cursor.
Definition: SDL3pp_mouse.h:1158
void(SDLCALL *)(void *userdata, Uint64 timestamp, SDL_Window *window, MouseID mouseID, float *x, float *y) MouseMotionTransformCallback
A callback used to transform mouse motion delta from raw values.
Definition: SDL3pp_mouse.h:542
constexpr MouseButton BUTTON_X2
X2 button.
Definition: SDL3pp_mouse.h:470
void ShowCursor()
Show the cursor.
Definition: SDL3pp_mouse.h:1144
constexpr SystemCursor SYSTEM_CURSOR_PROGRESS
Program is busy but still interactive. Usually it's WAIT with an arrow.
Definition: SDL3pp_mouse.h:103
bool HasMouse()
Return whether a mouse is currently connected.
Definition: SDL3pp_mouse.h:594
SDL_FPoint FPointRaw
Alias to raw representation for FPoint.
Definition: SDL3pp_rect.h:28
SDL_Point PointRaw
Alias to raw representation for Point.
Definition: SDL3pp_rect.h:22
::Uint32 Uint32
An unsigned 32-bit integer type.
Definition: SDL3pp_stdinc.h:341
::Uint64 Uint64
An unsigned 64-bit integer type.
Definition: SDL3pp_stdinc.h:371
::Uint8 Uint8
An unsigned 8-bit integer type.
Definition: SDL3pp_stdinc.h:289
Main include header for the SDL3pp library.
Safely wrap Cursor for non owning parameters.
Definition: SDL3pp_mouse.h:58
CursorRaw value
parameter's CursorRaw
Definition: SDL3pp_mouse.h:59
constexpr CursorParam(std::nullptr_t _=nullptr)
Constructs null/invalid.
Definition: SDL3pp_mouse.h:68
constexpr auto operator<=>(const CursorParam &other) const =default
Comparison.
constexpr CursorParam(CursorRaw value)
Constructs from CursorRaw.
Definition: SDL3pp_mouse.h:62
Semi-safe reference for Cursor.
Definition: SDL3pp_mouse.h:395
CursorRef(CursorRaw resource) noexcept
Constructs from CursorParam.
Definition: SDL3pp_mouse.h:417
~CursorRef()
Destructor.
Definition: SDL3pp_mouse.h:429
CursorRef(const CursorRef &other) noexcept
Copy constructor.
Definition: SDL3pp_mouse.h:423
CursorRef(CursorParam resource) noexcept
Constructs from CursorParam.
Definition: SDL3pp_mouse.h:405
Definition: SDL3pp_callbackWrapper.h:169
Safely wrap Surface for non owning parameters.
Definition: SDL3pp_surface.h:50
Semi-safe reference for Window.
Definition: SDL3pp_video.h:3168