4#include <SDL3/SDL_mouse.h>
5#include "SDL3pp_stdinc.h"
6#include "SDL3pp_video.h"
68 SDL_SYSTEM_CURSOR_DEFAULT;
71 SDL_SYSTEM_CURSOR_TEXT;
77 SDL_SYSTEM_CURSOR_CROSSHAIR;
83 SDL_SYSTEM_CURSOR_NWSE_RESIZE;
87 SDL_SYSTEM_CURSOR_NESW_RESIZE;
91 SDL_SYSTEM_CURSOR_EW_RESIZE;
94 SDL_SYSTEM_CURSOR_NS_RESIZE;
101 SDL_SYSTEM_CURSOR_NOT_ALLOWED;
113 SDL_SYSTEM_CURSOR_N_RESIZE;
116 SDL_SYSTEM_CURSOR_NE_RESIZE;
119 SDL_SYSTEM_CURSOR_E_RESIZE;
122 SDL_SYSTEM_CURSOR_SE_RESIZE;
126 SDL_SYSTEM_CURSOR_S_RESIZE;
129 SDL_SYSTEM_CURSOR_SW_RESIZE;
133 SDL_SYSTEM_CURSOR_W_RESIZE;
339 SDL_MOUSEWHEEL_NORMAL;
342 SDL_MOUSEWHEEL_FLIPPED;
344#if SDL_VERSION_ATLEAST(3, 4, 0)
401 return SDL_BUTTON_MASK(button);
404#if SDL_VERSION_ATLEAST(3, 4, 0)
536 return CheckError(SDL_GetMouseNameForID(instance_id));
583 return SDL_GetMouseState(x, y);
623 return SDL_GetGlobalMouseState(x, y);
661 return SDL_GetRelativeMouseState(x, y);
666 SDL_WarpMouseInWindow(
get(), p.x, p.y);
694#if SDL_VERSION_ATLEAST(3, 4, 0)
714 CheckError(SDL_SetRelativeMouseTransform(callback, userdata));
745 return SDL_GetWindowRelativeMouseMode(
get());
844 return Cursor(data, mask, size, hot);
852 CheckError(SDL_CreateCursor(data, mask, size.x, size.y, hot.x, hot.y)))
898 return Cursor(surface, hot);
901#if SDL_VERSION_ATLEAST(3, 4, 0)
953 SDL_CreateAnimatedCursor(frames, frame_count, hot_x, hot_y));
Base class for SDL memory allocated array wrap.
Definition SDL3pp_ownPtr.h:44
constexpr RawPointer get() const noexcept
Definition SDL3pp_resource.h:53
constexpr RawPointer release() noexcept
Definition SDL3pp_resource.h:56
constexpr ResourceBase(RawPointer resource)
Constructs from resource pointer.
Definition SDL3pp_resource.h:29
constexpr void CheckError(bool result)
Check and throw if returned value from SDL is an error.
Definition SDL3pp_error.h:199
SDL_MouseID MouseID
This is a unique ID for a mouse for the time it is connected to the system, and is never reused for t...
Definition SDL3pp_mouse.h:147
Cursor CreateCursor(const Uint8 *data, const Uint8 *mask, const PointRaw &size, const PointRaw &hot)
Create a cursor using the specified bitmap data and mask (in MSB format).
Definition SDL3pp_mouse.h:839
constexpr SystemCursor SYSTEM_CURSOR_MOVE
Four pointed arrow pointing north, south, east, and west.
Definition SDL3pp_mouse.h:97
bool GetRelativeMouseMode() const
Query whether relative mouse mode is enabled for a window.
Definition SDL3pp_mouse.h:743
void SetRelativeMouseTransform(MouseMotionTransformCallback callback, void *userdata)
Set a user-defined function by which to transform relative mouse inputs.
Definition SDL3pp_mouse.h:711
constexpr SystemCursor SYSTEM_CURSOR_POINTER
Pointer that indicates a link. Usually a pointing hand.
Definition SDL3pp_mouse.h:104
constexpr MouseWheelDirection MOUSEWHEEL_NORMAL
The scroll direction is normal.
Definition SDL3pp_mouse.h:338
constexpr SystemCursor SYSTEM_CURSOR_SE_RESIZE
Window resize bottom-right.
Definition SDL3pp_mouse.h:121
constexpr MouseButton BUTTON_RIGHT
Right button.
Definition SDL3pp_mouse.h:365
constexpr SystemCursor SYSTEM_CURSOR_W_RESIZE
Window resize left. May be EW_RESIZE.
Definition SDL3pp_mouse.h:132
constexpr MouseButton BUTTON_MIDDLE
Middle button.
Definition SDL3pp_mouse.h:363
CursorRef GetCursor()
Get the active cursor.
Definition SDL3pp_mouse.h:1008
void Destroy()
Free a previously-created cursor.
Definition SDL3pp_mouse.h:1048
void DestroyCursor(CursorRaw cursor)
Free a previously-created cursor.
Definition SDL3pp_mouse.h:1046
constexpr SystemCursor SYSTEM_CURSOR_NESW_RESIZE
Double arrow pointing northeast and southwest.
Definition SDL3pp_mouse.h:86
constexpr MouseWheelDirection MOUSEWHEEL_FLIPPED
The scroll direction is flipped / natural.
Definition SDL3pp_mouse.h:341
MouseButtonFlags GetRelativeMouseState(float *x, float *y)
Query SDL's cache for the synchronous mouse button state and accumulated mouse delta since last call.
Definition SDL3pp_mouse.h:659
constexpr MouseButtonFlags ButtonMask(MouseButton button)
Returns mask for button.
Definition SDL3pp_mouse.h:399
void CaptureMouse(bool enabled)
Capture the mouse and to track input outside an SDL window.
Definition SDL3pp_mouse.h:792
Cursor CreateSystemCursor(SystemCursor id)
Create a system cursor.
Definition SDL3pp_mouse.h:971
constexpr SystemCursor SYSTEM_CURSOR_NW_RESIZE
Window resize top-left.
Definition SDL3pp_mouse.h:110
constexpr SystemCursor SYSTEM_CURSOR_CROSSHAIR
Crosshair.
Definition SDL3pp_mouse.h:76
Uint32 MouseButtonFlags
A bitmask of pressed mouse buttons, as reported by GetMouseState, etc.
Definition SDL3pp_mouse.h:386
void WarpMouse(const FPointRaw &p)
Move the mouse to the given position in global screen space.
Definition SDL3pp_mouse.h:689
MouseButtonFlags GetGlobalMouseState(float *x, float *y)
Query the platform for the asynchronous mouse button state and the desktop-relative platform-cursor p...
Definition SDL3pp_mouse.h:621
constexpr SystemCursor SYSTEM_CURSOR_NWSE_RESIZE
Double arrow pointing northwest and southeast.
Definition SDL3pp_mouse.h:82
constexpr SystemCursor SYSTEM_CURSOR_E_RESIZE
Window resize right. May be EW_RESIZE.
Definition SDL3pp_mouse.h:118
constexpr MouseButton BUTTON_X1
X1 button.
Definition SDL3pp_mouse.h:367
constexpr SystemCursor SYSTEM_CURSOR_NS_RESIZE
Double arrow pointing north and south.
Definition SDL3pp_mouse.h:93
const char * GetMouseNameForID(MouseID instance_id)
Get the name of a mouse.
Definition SDL3pp_mouse.h:534
constexpr SystemCursor SYSTEM_CURSOR_COUNT
COUNT.
Definition SDL3pp_mouse.h:135
constexpr MouseButtonFlags BUTTON_RMASK
RMASK.
Definition SDL3pp_mouse.h:392
constexpr SystemCursor SYSTEM_CURSOR_NOT_ALLOWED
Not permitted. Usually a slashed circle or crossbones.
Definition SDL3pp_mouse.h:100
void Set()
Set the active cursor.
Definition SDL3pp_mouse.h:992
constexpr MouseButton BUTTON_LEFT
Left button.
Definition SDL3pp_mouse.h:361
MouseButtonFlags GetMouseState(float *x, float *y)
Query SDL's cache for the synchronous mouse button state and the window-relative SDL-cursor position.
Definition SDL3pp_mouse.h:581
constexpr MouseButtonFlags BUTTON_LMASK
LMASK.
Definition SDL3pp_mouse.h:388
SDL_Cursor * CursorRaw
Alias to raw representation for Cursor.
Definition SDL3pp_mouse.h:51
ResourceRef< Cursor > CursorRef
Reference for Cursor.
Definition SDL3pp_mouse.h:58
constexpr MouseButtonFlags BUTTON_X2MASK
X2MASK.
Definition SDL3pp_mouse.h:396
void SetRelativeMouseMode(bool enabled)
Set relative mouse mode for a window.
Definition SDL3pp_mouse.h:738
constexpr SystemCursor SYSTEM_CURSOR_WAIT
Wait. Usually an hourglass or watch or spinning ball.
Definition SDL3pp_mouse.h:74
constexpr SystemCursor SYSTEM_CURSOR_SW_RESIZE
Window resize bottom-left.
Definition SDL3pp_mouse.h:128
void WarpMouse(const FPointRaw &p)
Move the mouse cursor to the given position within the window.
Definition SDL3pp_mouse.h:664
SDL_SystemCursor SystemCursor
Cursor types for CreateSystemCursor().
Definition SDL3pp_mouse.h:65
MakeFrontCallback< void(Uint64 timestamp, WindowRaw window, MouseID mouseID, float *x, float *y)> MouseMotionTransformCB
A callback used to transform mouse motion delta from raw values.
Definition SDL3pp_mouse.h:474
constexpr SystemCursor SYSTEM_CURSOR_NE_RESIZE
Window resize top-right. May be NESW_RESIZE.
Definition SDL3pp_mouse.h:115
Uint8 MouseButton
Represents a button index.
Definition SDL3pp_mouse.h:359
constexpr SystemCursor SYSTEM_CURSOR_DEFAULT
Default cursor. Usually an arrow.
Definition SDL3pp_mouse.h:67
constexpr MouseButtonFlags BUTTON_X1MASK
X1MASK.
Definition SDL3pp_mouse.h:394
constexpr SystemCursor SYSTEM_CURSOR_EW_RESIZE
Double arrow pointing west and east.
Definition SDL3pp_mouse.h:90
CursorRef GetDefaultCursor()
Get the default cursor.
Definition SDL3pp_mouse.h:1024
WindowRef GetMouseFocus()
Get the window which currently has mouse focus.
Definition SDL3pp_mouse.h:548
bool CursorVisible()
Return whether the cursor is currently being shown.
Definition SDL3pp_mouse.h:1091
Cursor CreateColorCursor(SurfaceRef surface, const PointRaw &hot)
Create a color cursor.
Definition SDL3pp_mouse.h:896
SDL_CursorFrameInfo CursorFrameInfo
Animated cursor frame info.
Definition SDL3pp_mouse.h:351
constexpr MouseButtonFlags BUTTON_MMASK
MMASK.
Definition SDL3pp_mouse.h:390
constexpr SystemCursor SYSTEM_CURSOR_N_RESIZE
Window resize top. May be NS_RESIZE.
Definition SDL3pp_mouse.h:112
constexpr SystemCursor SYSTEM_CURSOR_S_RESIZE
Window resize bottom. May be NS_RESIZE.
Definition SDL3pp_mouse.h:125
void SetCursor(CursorRef cursor)
Set the active cursor.
Definition SDL3pp_mouse.h:990
SDL_MouseWheelDirection MouseWheelDirection
Scroll direction types for the Scroll event.
Definition SDL3pp_mouse.h:336
OwnArray< MouseID > GetMice()
Get a list of currently connected mice.
Definition SDL3pp_mouse.h:512
constexpr SystemCursor SYSTEM_CURSOR_TEXT
Text selection. Usually an I-beam.
Definition SDL3pp_mouse.h:70
void HideCursor()
Hide the cursor.
Definition SDL3pp_mouse.h:1076
constexpr MouseButton BUTTON_X2
X2 button.
Definition SDL3pp_mouse.h:369
void ShowCursor()
Show the cursor.
Definition SDL3pp_mouse.h:1062
void(SDLCALL *)(void *userdata, Uint64 timestamp, WindowRaw window, MouseID mouseID, float *x, float *y) MouseMotionTransformCallback
A callback used to transform mouse motion delta from raw values.
Definition SDL3pp_mouse.h:436
constexpr SystemCursor SYSTEM_CURSOR_PROGRESS
Program is busy but still interactive. Usually it's WAIT with an arrow.
Definition SDL3pp_mouse.h:80
bool HasMouse()
Return whether a mouse is currently connected.
Definition SDL3pp_mouse.h:493
SDL_FPoint FPointRaw
Alias to raw representation for FPoint.
Definition SDL3pp_rect.h:28
SDL_Point PointRaw
Alias to raw representation for Point.
Definition SDL3pp_rect.h:22
Cursor CreateAnimatedCursor(AnimationRef anim, const PointRaw &hotspot)
Create an animated cursor from an animation.
Definition SDL3pp_image.h:3587
::Uint32 Uint32
An unsigned 32-bit integer type.
Definition SDL3pp_stdinc.h:290
::Uint8 Uint8
An unsigned 8-bit integer type.
Definition SDL3pp_stdinc.h:238
::Uint64 Uint64
An unsigned 64-bit integer type.
Definition SDL3pp_stdinc.h:320
ResourceRef< Surface > SurfaceRef
Reference for Surface.
Definition SDL3pp_surface.h:54
ResourceRef< Window > WindowRef
Reference for Window.
Definition SDL3pp_video.h:54
SDL_Window * WindowRaw
Alias to raw representation for Window.
Definition SDL3pp_video.h:47
Main include header for the SDL3pp library.
The structure used to identify an SDL cursor.
Definition SDL3pp_mouse.h:159
constexpr Cursor & operator=(Cursor &&other) noexcept
Assignment operator.
Definition SDL3pp_mouse.h:286
constexpr Cursor(Cursor &&other) noexcept
Move constructor.
Definition SDL3pp_mouse.h:178
constexpr Cursor(CursorRaw resource) noexcept
Constructs from raw Cursor.
Definition SDL3pp_mouse.h:169
constexpr ResourceBase(RawPointer resource)
Constructs from resource pointer.
Definition SDL3pp_resource.h:29
constexpr Cursor(const Cursor &other)=delete
Copy constructor.
Cursor & operator=(const Cursor &other)=delete
Assignment operator.
~Cursor()
Destructor.
Definition SDL3pp_mouse.h:283
Definition SDL3pp_callbackWrapper.h:169
A non-owning reference wrapper for a given resource.
Definition SDL3pp_resource.h:156