SDL3pp
A slim C++ wrapper for SDL3
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SDL::Audio Member List

This is the complete list of members for SDL::Audio, including all inherited members.

Audio(std::nullptr_t=nullptr) noexceptSDL::Audioinline
Audio(AudioRaw resource) noexceptSDL::Audioinlineexplicit
Audio(const Audio &other) noexcept=deleteSDL::Audio
Audio(Audio &&other) noexceptSDL::Audioinline
Audio(const AudioRef &other)=delete (defined in SDL::Audio)SDL::Audio
Audio(AudioRef &&other)=delete (defined in SDL::Audio)SDL::Audio
Audio(MixerRef mixer, IOStreamRef io, bool predecode, bool closeio=false)SDL::Audioinline
Audio(MixerRef mixer, StringParam path, bool predecode)SDL::Audioinline
Audio(PropertiesRef props)SDL::Audioinline
Audio(MixerRef mixer, IOStreamRef io, const AudioSpec &spec, bool closeio=false)SDL::Audioinline
Audio(MixerRef mixer, SourceBytes data, const AudioSpec &spec)SDL::Audioinline
Destroy()SDL::Audioinline
FramesToMS(Sint64 frames)SDL::Audioinline
get() const noexceptSDL::Audioinline
GetDuration()SDL::Audioinline
GetFormat(AudioSpec *spec)SDL::Audioinline
GetProperties()SDL::Audioinline
MSToFrames(Milliseconds ms)SDL::Audioinline
operator bool() const noexceptSDL::Audioinlineexplicit
operator<=>(const Audio &other) const noexcept=defaultSDL::Audio
operator=(Audio &&other) noexceptSDL::Audioinline
operator=(const Audio &other)=deleteSDL::Audio
release() noexceptSDL::Audioinline
~Audio()SDL::Audioinline