SDL3pp
A slim C++ wrapper for SDL3
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SDL::AudioDevice Member List

This is the complete list of members for SDL::AudioDevice, including all inherited members.

AudioDevice()=defaultSDL::AudioDevice
AudioDevice(const AudioDeviceID resource)SDL::AudioDeviceinlineexplicit
AudioDevice(const AudioDevice &other)=deleteSDL::AudioDevice
AudioDevice(AudioDevice &&other)SDL::AudioDeviceinline
AudioDevice(const AudioDeviceRef &other)=delete (defined in SDL::AudioDevice)SDL::AudioDevice
AudioDevice(AudioDeviceRef &&other)=delete (defined in SDL::AudioDevice)SDL::AudioDevice
AudioDevice(AudioDeviceParam devid, OptionalRef< const AudioSpec > spec)SDL::AudioDeviceinline
BindAudioStream(AudioStreamParam stream)SDL::AudioDeviceinline
BindAudioStreams(std::span< AudioStreamRef > streams)SDL::AudioDeviceinline
Close()SDL::AudioDeviceinline
get() constSDL::AudioDeviceinline
GetChannelMap() constSDL::AudioDeviceinline
GetFormat(int *sample_frames=nullptr) constSDL::AudioDeviceinline
GetGain() constSDL::AudioDeviceinline
GetName() constSDL::AudioDeviceinline
IsPhysical() constSDL::AudioDeviceinline
IsPlayback() constSDL::AudioDeviceinline
OpenStream(OptionalRef< const AudioSpec > spec, AudioStreamCallback callback, void *userdata)SDL::AudioDeviceinline
OpenStream(OptionalRef< const AudioSpec > spec, AudioStreamCB callback)SDL::AudioDeviceinline
operator AudioDeviceParam() constSDL::AudioDeviceinline
operator bool() constSDL::AudioDeviceinlineexplicit
operator<=>(const AudioDevice &other) const =defaultSDL::AudioDevice
operator=(AudioDevice other)SDL::AudioDeviceinline
operator==(std::nullptr_t _) constSDL::AudioDeviceinline
Pause()SDL::AudioDeviceinline
Paused() constSDL::AudioDeviceinline
release()SDL::AudioDeviceinline
Resume()SDL::AudioDeviceinline
SetGain(float gain)SDL::AudioDeviceinline
SetPostmixCallback(AudioPostmixCB callback)SDL::AudioDevice
SetPostmixCallback(AudioPostmixCallback callback, void *userdata)SDL::AudioDeviceinline
~AudioDevice()SDL::AudioDeviceinline