SDL3pp
A slim C++ wrapper for SDL3
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This is the complete list of members for SDL::Window, including all inherited members.
ClearComposition() | SDL::Window | inline |
Destroy() | SDL::Window | inline |
DestroySurface() | SDL::Window | inline |
Flash(FlashOperation operation) | SDL::Window | inline |
FromID(WindowID id) | SDL::Window | inlinestatic |
get() const | SDL::Window | inline |
GetAspectRatio(float *min_aspect, float *max_aspect) const | SDL::Window | inline |
GetBordersSize(int *top, int *left, int *bottom, int *right) const | SDL::Window | inline |
GetDisplay() const | SDL::Window | inline |
GetDisplayScale() const | SDL::Window | inline |
GetFlags() const | SDL::Window | inline |
GetFullscreenMode() const | SDL::Window | inline |
GetGrabbed() | SDL::Window | inlinestatic |
GetICCProfile() const | SDL::Window | inline |
GetID() const | SDL::Window | inline |
GetKeyboardGrab() const | SDL::Window | inline |
GetMaximumSize(int *w, int *h) const | SDL::Window | inline |
GetMinimumSize(int *w, int *h) const | SDL::Window | inline |
GetMouseGrab() const | SDL::Window | inline |
GetMouseRect() const | SDL::Window | inline |
GetOpacity() const | SDL::Window | inline |
GetParent() const | SDL::Window | inline |
GetPixelDensity() const | SDL::Window | inline |
GetPixelFormat() const | SDL::Window | inline |
GetPosition() const | SDL::Window | inline |
GetPosition(int *x, int *y) const | SDL::Window | inline |
GetProperties() const | SDL::Window | inline |
GetRect() const | SDL::Window | inline |
GetRelativeMouseMode() const | SDL::Window | inline |
GetRenderer() const | SDL::Window | inline |
GetSafeArea() const | SDL::Window | inline |
GetSize() const | SDL::Window | inline |
GetSize(int *w, int *h) const | SDL::Window | inline |
GetSizeInPixels() const | SDL::Window | inline |
GetSizeInPixels(int *w, int *h) const | SDL::Window | inline |
GetSurface() | SDL::Window | inline |
GetSurfaceVSync() const | SDL::Window | inline |
GetTextInputArea(RectRaw *rect, int *cursor) | SDL::Window | inline |
GetTitle() const | SDL::Window | inline |
HasSurface() const | SDL::Window | inline |
Hide() | SDL::Window | inline |
IsScreenKeyboardShown() const | SDL::Window | inline |
IsTextInputActive() const | SDL::Window | inline |
Maximize() | SDL::Window | inline |
Minimize() | SDL::Window | inline |
operator bool() const | SDL::Window | inlineexplicit |
operator WindowParam() const | SDL::Window | inline |
operator<=>(const Window &other) const =default | SDL::Window | |
operator=(Window other) | SDL::Window | inline |
operator==(std::nullptr_t _) const | SDL::Window | inline |
Raise() | SDL::Window | inline |
release() | SDL::Window | inline |
Restore() | SDL::Window | inline |
SetAlwaysOnTop(bool on_top) | SDL::Window | inline |
SetAspectRatio(float min_aspect, float max_aspect) | SDL::Window | inline |
SetBordered(bool bordered) | SDL::Window | inline |
SetFocusable(bool focusable) | SDL::Window | inline |
SetFullscreen(bool fullscreen) | SDL::Window | inline |
SetFullscreenMode(OptionalRef< const DisplayMode > mode) | SDL::Window | inline |
SetHitTest(HitTestCB callback) | SDL::Window | inline |
SetHitTest(HitTest callback, void *callback_data) | SDL::Window | |
SetIcon(SurfaceParam icon) | SDL::Window | inline |
SetKeyboardGrab(bool grabbed) | SDL::Window | inline |
SetMaximumSize(const PointRaw &p) | SDL::Window | inline |
SetMinimumSize(const PointRaw &p) | SDL::Window | inline |
SetModal(bool modal) | SDL::Window | inline |
SetMouseGrab(bool grabbed) | SDL::Window | inline |
SetMouseRect(const RectRaw &rect) | SDL::Window | inline |
SetOpacity(float opacity) | SDL::Window | inline |
SetParent(WindowParam parent) | SDL::Window | inline |
SetPosition(const PointRaw &p) | SDL::Window | inline |
SetRect(Rect rect) | SDL::Window | inline |
SetRelativeMouseMode(bool enabled) | SDL::Window | inline |
SetResizable(bool resizable) | SDL::Window | inline |
SetShape(SurfaceParam shape) | SDL::Window | inline |
SetSize(const PointRaw &p) | SDL::Window | inline |
SetSurfaceVSync(int vsync) | SDL::Window | inline |
SetTextInputArea(const RectRaw &rect, int cursor) | SDL::Window | inline |
SetTitle(StringParam title) | SDL::Window | inline |
Show() | SDL::Window | inline |
ShowSystemMenu(const PointRaw &p) | SDL::Window | inline |
StartTextInput() | SDL::Window | inline |
StartTextInput(PropertiesParam props) | SDL::Window | inline |
StopTextInput() | SDL::Window | inline |
Sync() | SDL::Window | inline |
UpdateSurface() | SDL::Window | inline |
UpdateSurfaceRects(SpanRef< const RectRaw > rects) | SDL::Window | inline |
WarpMouse(const FPointRaw &p) | SDL::Window | inline |
Window()=default | SDL::Window | |
Window(const WindowRaw resource) | SDL::Window | inlineexplicit |
Window(const Window &other)=delete | SDL::Window | |
Window(Window &&other) | SDL::Window | inline |
Window(const WindowRef &other)=delete (defined in SDL::Window) | SDL::Window | |
Window(WindowRef &&other)=delete (defined in SDL::Window) | SDL::Window | |
Window(StringParam title, const PointRaw &size, WindowFlags flags=0) | SDL::Window | inline |
Window(WindowParam parent, const PointRaw &offset, const PointRaw &size, WindowFlags flags=0) | SDL::Window | inline |
Window(PropertiesParam props) | SDL::Window | inline |
~Window() | SDL::Window | inline |