SDL3pp
A slim C++ wrapper for SDL3
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SDL::Window Member List

This is the complete list of members for SDL::Window, including all inherited members.

ClearComposition()SDL::Windowinline
Destroy()SDL::Windowinline
DestroySurface()SDL::Windowinline
Flash(FlashOperation operation)SDL::Windowinline
FromID(WindowID id)SDL::Windowinlinestatic
get() constSDL::Windowinline
GetAspectRatio(float *min_aspect, float *max_aspect) constSDL::Windowinline
GetBordersSize(int *top, int *left, int *bottom, int *right) constSDL::Windowinline
GetDisplay() constSDL::Windowinline
GetDisplayScale() constSDL::Windowinline
GetFlags() constSDL::Windowinline
GetFullscreenMode() constSDL::Windowinline
GetGrabbed()SDL::Windowinlinestatic
GetICCProfile() constSDL::Windowinline
GetID() constSDL::Windowinline
GetKeyboardGrab() constSDL::Windowinline
GetMaximumSize(int *w, int *h) constSDL::Windowinline
GetMinimumSize(int *w, int *h) constSDL::Windowinline
GetMouseGrab() constSDL::Windowinline
GetMouseRect() constSDL::Windowinline
GetOpacity() constSDL::Windowinline
GetParent() constSDL::Windowinline
GetPixelDensity() constSDL::Windowinline
GetPixelFormat() constSDL::Windowinline
GetPosition() constSDL::Windowinline
GetPosition(int *x, int *y) constSDL::Windowinline
GetProperties() constSDL::Windowinline
GetRect() constSDL::Windowinline
GetRelativeMouseMode() constSDL::Windowinline
GetRenderer() constSDL::Windowinline
GetSafeArea() constSDL::Windowinline
GetSize() constSDL::Windowinline
GetSize(int *w, int *h) constSDL::Windowinline
GetSizeInPixels() constSDL::Windowinline
GetSizeInPixels(int *w, int *h) constSDL::Windowinline
GetSurface()SDL::Windowinline
GetSurfaceVSync() constSDL::Windowinline
GetTextInputArea(RectRaw *rect, int *cursor)SDL::Windowinline
GetTitle() constSDL::Windowinline
HasSurface() constSDL::Windowinline
Hide()SDL::Windowinline
IsScreenKeyboardShown() constSDL::Windowinline
IsTextInputActive() constSDL::Windowinline
Maximize()SDL::Windowinline
Minimize()SDL::Windowinline
operator bool() constSDL::Windowinlineexplicit
operator WindowParam() constSDL::Windowinline
operator<=>(const Window &other) const =defaultSDL::Window
operator=(Window other)SDL::Windowinline
operator==(std::nullptr_t _) constSDL::Windowinline
Raise()SDL::Windowinline
release()SDL::Windowinline
Restore()SDL::Windowinline
SetAlwaysOnTop(bool on_top)SDL::Windowinline
SetAspectRatio(float min_aspect, float max_aspect)SDL::Windowinline
SetBordered(bool bordered)SDL::Windowinline
SetFocusable(bool focusable)SDL::Windowinline
SetFullscreen(bool fullscreen)SDL::Windowinline
SetFullscreenMode(OptionalRef< const DisplayMode > mode)SDL::Windowinline
SetHitTest(HitTestCB callback)SDL::Windowinline
SetHitTest(HitTest callback, void *callback_data)SDL::Window
SetIcon(SurfaceParam icon)SDL::Windowinline
SetKeyboardGrab(bool grabbed)SDL::Windowinline
SetMaximumSize(const PointRaw &p)SDL::Windowinline
SetMinimumSize(const PointRaw &p)SDL::Windowinline
SetModal(bool modal)SDL::Windowinline
SetMouseGrab(bool grabbed)SDL::Windowinline
SetMouseRect(const RectRaw &rect)SDL::Windowinline
SetOpacity(float opacity)SDL::Windowinline
SetParent(WindowParam parent)SDL::Windowinline
SetPosition(const PointRaw &p)SDL::Windowinline
SetRect(Rect rect)SDL::Windowinline
SetRelativeMouseMode(bool enabled)SDL::Windowinline
SetResizable(bool resizable)SDL::Windowinline
SetShape(SurfaceParam shape)SDL::Windowinline
SetSize(const PointRaw &p)SDL::Windowinline
SetSurfaceVSync(int vsync)SDL::Windowinline
SetTextInputArea(const RectRaw &rect, int cursor)SDL::Windowinline
SetTitle(StringParam title)SDL::Windowinline
Show()SDL::Windowinline
ShowSystemMenu(const PointRaw &p)SDL::Windowinline
StartTextInput()SDL::Windowinline
StartTextInput(PropertiesParam props)SDL::Windowinline
StopTextInput()SDL::Windowinline
Sync()SDL::Windowinline
UpdateSurface()SDL::Windowinline
UpdateSurfaceRects(SpanRef< const RectRaw > rects)SDL::Windowinline
WarpMouse(const FPointRaw &p)SDL::Windowinline
Window()=defaultSDL::Window
Window(const WindowRaw resource)SDL::Windowinlineexplicit
Window(const Window &other)=deleteSDL::Window
Window(Window &&other)SDL::Windowinline
Window(const WindowRef &other)=delete (defined in SDL::Window)SDL::Window
Window(WindowRef &&other)=delete (defined in SDL::Window)SDL::Window
Window(StringParam title, const PointRaw &size, WindowFlags flags=0)SDL::Windowinline
Window(WindowParam parent, const PointRaw &offset, const PointRaw &size, WindowFlags flags=0)SDL::Windowinline
Window(PropertiesParam props)SDL::Windowinline
~Window()SDL::Windowinline