SDL3pp
A slim C++ wrapper for SDL3
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SDL API functions that don't fit elsewhere. More...

Functions

void SDL::OpenURL (StringParam url)
 Open a URL/URI in the browser or other appropriate external application.

Detailed Description

SDL API functions that don't fit elsewhere.

Function Documentation

◆ OpenURL()

void SDL::OpenURL ( StringParam url)
inline

Open a URL/URI in the browser or other appropriate external application.

Open a URL in a separate, system-provided application. How this works will vary wildly depending on the platform. This will likely launch what makes sense to handle a specific URL's protocol (a web browser for http://, etc), but it might also be able to launch file managers for directories and other things.

What happens when you open a URL varies wildly as well: your game window may lose focus (and may or may not lose focus if your game was fullscreen or grabbing input at the time). On mobile devices, your app will likely move to the background or your process might be paused. Any given platform may or may not handle a given URL.

If this is unimplemented (or simply unavailable) for a platform, this will fail with an error. A successful result does not mean the URL loaded, just that we launched something to handle it (or at least believe we did).

All this to say: this function can be useful, but you should definitely test it on every platform you target.

Parameters
urla valid URL/URI to open. Use file:///full/path/to/file for local files, if supported.
Exceptions
Erroron failure.
Thread safety:
This function should only be called on the main thread.
Since
This function is available since SDL 3.2.0.