SDL3pp
A slim C++ wrapper for SDL3
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SDL::Environment Member List

This is the complete list of members for SDL::Environment, including all inherited members.

Environment(SDL_Environment *resource={})SDL::Environmentinlineexplicit
Environment(const Environment &other)=delete (defined in SDL::Environment)SDL::Environment
Environment(Environment &&other)=defaultSDL::Environment
EnvironmentBase(bool populated)SDL::EnvironmentRefinline
EnvironmentRef(const EnvironmentRef &other)SDL::Environmentinline
EnvironmentRef(EnvironmentRef &&other)SDL::Environmentinline
get() constSDL::Resource< SDL_Environment * >inline
GetVariable(StringParam name)SDL::EnvironmentBaseinline
GetVariableCount()SDL::EnvironmentBaseinline
GetVariables()SDL::EnvironmentBaseinline
operator bool() constSDL::Resource< SDL_Environment * >inlineexplicit
operator->() constSDL::Resource< SDL_Environment * >inline
operator->()SDL::Resource< SDL_Environment * >inline
operator=(Environment other)SDL::Environmentinline
SDL::EnvironmentRef::operator=(EnvironmentRef other)SDL::EnvironmentRefinline
operator==(const Resource &other) const=defaultSDL::Resource< SDL_Environment * >
operator==(std::nullopt_t) constSDL::Resource< SDL_Environment * >inline
operator==(std::nullptr_t) constSDL::Resource< SDL_Environment * >inline
release(SDL_Environment * newResource={})SDL::Resource< SDL_Environment * >inline
reset(SDL_Environment *newResource={})SDL::EnvironmentRefinline
Resource(T resource={})SDL::EnvironmentBaseinline
Resource(std::nullptr_t)SDL::EnvironmentBaseinline
Resource(std::nullopt_t)SDL::EnvironmentBaseinline
Resource(const Resource &other)=delete (defined in SDL::EnvironmentBase)SDL::EnvironmentBase
Resource(Resource &&other)=delete (defined in SDL::EnvironmentBase)SDL::EnvironmentBase
Resource< SDL_Environment * >::Resource(SDL_Environment * resource={})SDL::Resource< SDL_Environment * >inline
SetVariable(StringParam name, StringParam value, bool overwrite)SDL::EnvironmentBaseinline
UnsetVariable(StringParam name)SDL::EnvironmentBaseinline
~Environment()SDL::Environmentinline
~EnvironmentRef()=defaultSDL::EnvironmentRef