SDL3pp
A slim C++ wrapper for SDL3
Loading...
Searching...
No Matches
SDL::FRect Member List

This is the complete list of members for SDL::FRect, including all inherited members.

Contains(const FPointRaw &p) constSDL::FRectinline
Contains(const FRectRaw &other) constSDL::FRectinline
Empty() constSDL::FRect
Equal(const FRectRaw &other) constSDL::FRect
EqualEpsilon(const FRectRaw &other, const float epsilon) constSDL::FRect
Extend(float amount)SDL::FRectinline
Extend(float hAmount, float vAmount)SDL::FRectinline
FRect(const FRectRaw &r={})SDL::FRectinline
FRect(float x, float y, float w, float h)SDL::FRectinline
FRect(FPoint corner, FPoint size)SDL::FRectinline
FromCenter(float cx, float cy, float w, float h)SDL::FRectinlinestatic
FromCenter(FPoint center, FPoint size)SDL::FRectinlinestatic
FromCorners(float x1, float y1, float x2, float y2)SDL::FRectinlinestatic
FromCorners(FPoint p1, FPoint p2)SDL::FRectinlinestatic
GetBottomLeft() constSDL::FRectinline
GetBottomRight() constSDL::FRectinline
GetCentroid() constSDL::FRectinline
GetEnclosingPoints(SpanRef< const FPointRaw > points, OptionalRef< const FRectRaw > clip=std::nullopt)SDL::FRectstatic
GetExtension(unsigned int amount) constSDL::FRectinline
GetExtension(float hAmount, float vAmount) constSDL::FRectinline
GetH() constSDL::FRectinline
GetIntersection(const FRectRaw &other) constSDL::FRect
GetLineIntersection(float *X1, float *Y1, float *X2, float *Y2) constSDL::FRectinline
GetLineIntersection(FPoint *p1, FPoint *p2) constSDL::FRectinline
GetSize() constSDL::FRectinline
GetTopLeft() constSDL::FRectinline
GetTopRight() constSDL::FRectinline
GetUnion(const FRectRaw &other) constSDL::FRect
GetW() constSDL::FRectinline
GetX() constSDL::FRectinline
GetX2() constSDL::FRectinline
GetY() constSDL::FRectinline
GetY2() constSDL::FRectinline
HasIntersection(const FRectRaw &other) constSDL::FRect
operator bool() constSDL::FRectinline
operator+(const FPoint &offset) constSDL::FRectinline
operator+=(const FPoint &offset)SDL::FRectinline
operator-(const FPoint &offset) constSDL::FRectinline
operator-=(const FPoint &offset)SDL::FRectinline
operator==(const FRectRaw &other) constSDL::FRectinline
operator==(const FRect &other) constSDL::FRectinline
SetH(float newH)SDL::FRectinline
SetW(float newW)SDL::FRectinline
SetX(float newX)SDL::FRectinline
SetX2(float x2)SDL::FRectinline
SetY(float newY)SDL::FRectinline
SetY2(float y2)SDL::FRectinline