SDL3pp
A slim C++ wrapper for SDL3
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SDL
GLContextRef
SDL::GLContextRef Member List
This is the complete list of members for
SDL::GLContextRef
, including all inherited members.
get
() const
SDL::Resource< SDL_GLContextState * >
inline
GLContextBase
(WindowBase &window)
SDL::GLContextRef
inline
GLContextRef
(const GLContextRef &other)
SDL::GLContextRef
inline
GLContextRef
(GLContextRef &&other)
SDL::GLContextRef
inline
MakeCurrent
(WindowBase &window)
SDL::GLContextBase
inline
operator bool
() const
SDL::Resource< SDL_GLContextState * >
inline
explicit
operator->
() const
SDL::Resource< SDL_GLContextState * >
inline
operator->
()
SDL::Resource< SDL_GLContextState * >
inline
operator=
(GLContextRef other)
SDL::GLContextRef
inline
operator==
(const Resource &other) const=default
SDL::Resource< SDL_GLContextState * >
operator==
(std::nullopt_t) const
SDL::Resource< SDL_GLContextState * >
inline
operator==
(std::nullptr_t) const
SDL::Resource< SDL_GLContextState * >
inline
release
(SDL_GLContextState * newResource={})
SDL::Resource< SDL_GLContextState * >
inline
reset
(SDL_GLContextState *newResource={})
SDL::GLContextRef
inline
Resource
(T resource={})
SDL::GLContextBase
inline
Resource
(std::nullptr_t)
SDL::GLContextBase
inline
Resource
(std::nullopt_t)
SDL::GLContextBase
inline
Resource
(const Resource &other)=delete (defined in
SDL::GLContextBase
)
SDL::GLContextBase
Resource
(Resource &&other)=delete (defined in
SDL::GLContextBase
)
SDL::GLContextBase
Resource< SDL_GLContextState * >::Resource
(SDL_GLContextState * resource={})
SDL::Resource< SDL_GLContextState * >
inline
~GLContextRef
()=default
SDL::GLContextRef
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