SDL3pp
A slim C++ wrapper for SDL3
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SDL::GLContextRef Member List

This is the complete list of members for SDL::GLContextRef, including all inherited members.

get() constSDL::Resource< SDL_GLContextState * >inline
MakeCurrent(WindowRef window)SDL::GLContextRefinline
operator bool() constSDL::Resource< SDL_GLContextState * >inlineexplicit
operator value_type() constSDL::Resource< SDL_GLContextState * >inline
operator->() constSDL::Resource< SDL_GLContextState * >inline
operator->()SDL::Resource< SDL_GLContextState * >inline
operator==(const Resource &other) const=defaultSDL::Resource< SDL_GLContextState * >
operator==(std::nullopt_t) constSDL::Resource< SDL_GLContextState * >inline
operator==(std::nullptr_t) constSDL::Resource< SDL_GLContextState * >inline
reset(SDL_GLContextState *resource)SDL::GLContextRefinlinestatic
Resource(T resource={})SDL::GLContextRefinline
Resource(const ResourceHandle< Resource< T > > auto &resource)SDL::GLContextRefinline
Resource(std::nullptr_t)SDL::GLContextRefinline
Resource(std::nullopt_t)SDL::GLContextRefinline
Resource< SDL_GLContextState * >::Resource(SDL_GLContextState * resource={})SDL::Resource< SDL_GLContextState * >inline
Resource< SDL_GLContextState * >::Resource(const ResourceHandle< Resource< SDL_GLContextState * > > auto &resource)SDL::Resource< SDL_GLContextState * >inline
value_type typedefSDL::Resource< SDL_GLContextState * >