SDL3pp
A slim C++ wrapper for SDL3
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This is the complete list of members for SDL::GLContextScoped, including all inherited members.
Destroy() | SDL::GLContext | inline |
get() const | SDL::GLContext | inline |
GLContext()=default | SDL::GLContextScoped | |
GLContext(const GLContextRaw resource) | SDL::GLContextScoped | inline |
GLContext(const GLContext &other)=default | SDL::GLContextScoped | |
GLContext(GLContext &&other) | SDL::GLContextScoped | inline |
GLContext(WindowParam window) | SDL::GLContextScoped | inline |
GLContextScoped(const GLContext &other)=delete (defined in SDL::GLContextScoped) | SDL::GLContextScoped | |
GLContextScoped(GLContext &&other) | SDL::GLContextScoped | inline |
MakeCurrent(WindowParam window) | SDL::GLContext | inline |
operator bool() const | SDL::GLContext | inlineexplicit |
operator GLContextParam() const | SDL::GLContext | inline |
operator<=>(const GLContext &other) const =default | SDL::GLContext | |
operator=(GLContext other) | SDL::GLContext | inline |
operator==(std::nullptr_t _) const | SDL::GLContext | inline |
release() | SDL::GLContext | inline |
~GLContext() | SDL::GLContext | inline |
~GLContextScoped() | SDL::GLContextScoped | inline |