SDL3pp
A slim C++ wrapper for SDL3
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SDL::GLContextScoped Member List

This is the complete list of members for SDL::GLContextScoped, including all inherited members.

Destroy()SDL::GLContextinline
get() const noexceptSDL::GLContextinline
GLContext(std::nullptr_t=nullptr) noexceptSDL::GLContextScopedinline
GLContext(const GLContextRaw resource) noexceptSDL::GLContextScopedinline
GLContext(const GLContext &other) noexcept=defaultSDL::GLContextScoped
GLContext(GLContext &&other) noexceptSDL::GLContextScopedinline
GLContext(WindowParam window)SDL::GLContextScopedinline
GLContextScoped(const GLContext &other)=delete (defined in SDL::GLContextScoped)SDL::GLContextScoped
GLContextScoped(GLContext &&other) noexceptSDL::GLContextScopedinline
MakeCurrent(WindowParam window)SDL::GLContextinline
operator bool() const noexceptSDL::GLContextinlineexplicit
operator GLContextParam() const noexceptSDL::GLContextinline
operator<=>(const GLContext &other) const noexcept=defaultSDL::GLContext
operator=(GLContext &&other) noexceptSDL::GLContextinline
operator=(const GLContext &other) noexcept=defaultSDL::GLContext
release() noexceptSDL::GLContextinline
~GLContext()SDL::GLContextinline
~GLContextScoped()SDL::GLContextScopedinline