SDL3pp
A slim C++ wrapper for SDL3
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SDL
GLContextScoped
SDL::GLContextScoped Member List
This is the complete list of members for
SDL::GLContextScoped
, including all inherited members.
Destroy
()
SDL::GLContext
inline
get
() const noexcept
SDL::ResourceBaseT< GLContextRaw >
inline
GLContext
(WindowRef window)
SDL::GLContextScoped
inline
GLContextScoped
(const GLContextScoped &other)=delete (defined in
SDL::GLContextScoped
)
SDL::GLContextScoped
GLContextScoped
(GLContextScoped &&other) noexcept
SDL::GLContextScoped
inline
GLContextScoped
(GLContext &&other) noexcept
SDL::GLContextScoped
inline
MakeCurrent
(WindowRef window)
SDL::GLContext
inline
operator bool
() const
SDL::ResourceBaseT< GLContextRaw >
inline
explicit
operator GLContextRaw
() const noexcept
SDL::GLContext
inline
operator->
() const noexcept
SDL::ResourceBaseT< GLContextRaw >
inline
operator<=>
(const ResourceBaseT &other) const=default
SDL::ResourceBaseT< GLContextRaw >
operator=
(const ResourceBaseT &)=default
SDL::ResourceBaseT< GLContextRaw >
protected
RawConstPointer
typedef
SDL::ResourceBaseT< GLContextRaw >
RawPointer
typedef
SDL::ResourceBaseT< GLContextRaw >
release
() noexcept
SDL::ResourceBaseT< GLContextRaw >
inline
ResourceBaseT
()=default
SDL::GLContext
ResourceBaseT
(RawPointer resource)
SDL::GLContext
inline
ResourceBaseT
(std::nullptr_t)
SDL::GLContext
inline
ResourceBaseT
(const ResourceBaseT &)=default
SDL::GLContext
ResourceBaseT
(ResourceBaseT &&) noexcept=default
SDL::GLContext
~GLContextScoped
()
SDL::GLContextScoped
inline
~ResourceBaseT
()=default
SDL::ResourceBaseT< GLContextRaw >
protected
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