SDL3pp
A slim C++ wrapper for SDL3
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SDL::GLContextScoped Member List

This is the complete list of members for SDL::GLContextScoped, including all inherited members.

Destroy()SDL::GLContextinline
get() constSDL::GLContextinline
GLContext()=defaultSDL::GLContextScoped
GLContext(const GLContextRaw resource)SDL::GLContextScopedinline
GLContext(const GLContext &other)=defaultSDL::GLContextScoped
GLContext(GLContext &&other)SDL::GLContextScopedinline
GLContext(WindowParam window)SDL::GLContextScopedinline
GLContextScoped(const GLContext &other)=delete (defined in SDL::GLContextScoped)SDL::GLContextScoped
GLContextScoped(GLContext &&other)SDL::GLContextScopedinline
MakeCurrent(WindowParam window)SDL::GLContextinline
operator bool() constSDL::GLContextinlineexplicit
operator GLContextParam() constSDL::GLContextinline
operator<=>(const GLContext &other) const =defaultSDL::GLContext
operator=(GLContext other)SDL::GLContextinline
operator==(std::nullptr_t _) constSDL::GLContextinline
release()SDL::GLContextinline
~GLContext()SDL::GLContextinline
~GLContextScoped()SDL::GLContextScopedinline