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SDL3pp
A slim C++ wrapper for SDL3
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This is the complete list of members for SDL::GLContextScoped, including all inherited members.
| Destroy() | SDL::GLContext | inline |
| get() const noexcept | SDL::GLContext | inline |
| GLContext(std::nullptr_t=nullptr) noexcept | SDL::GLContextScoped | inline |
| GLContext(const GLContextRaw resource) noexcept | SDL::GLContextScoped | inline |
| GLContext(const GLContext &other) noexcept=default | SDL::GLContextScoped | |
| GLContext(GLContext &&other) noexcept | SDL::GLContextScoped | inline |
| GLContext(WindowParam window) | SDL::GLContextScoped | inline |
| GLContextScoped(const GLContext &other)=delete (defined in SDL::GLContextScoped) | SDL::GLContextScoped | |
| GLContextScoped(GLContext &&other) noexcept | SDL::GLContextScoped | inline |
| MakeCurrent(WindowParam window) | SDL::GLContext | inline |
| operator bool() const noexcept | SDL::GLContext | inlineexplicit |
| operator GLContextParam() const noexcept | SDL::GLContext | inline |
| operator<=>(const GLContext &other) const noexcept=default | SDL::GLContext | |
| operator=(GLContext &&other) noexcept | SDL::GLContext | inline |
| operator=(const GLContext &other) noexcept=default | SDL::GLContext | |
| release() noexcept | SDL::GLContext | inline |
| ~GLContext() | SDL::GLContext | inline |
| ~GLContextScoped() | SDL::GLContextScoped | inline |