SDL3pp
A slim C++ wrapper for SDL3
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SDL::PropertiesRef Member List

This is the complete list of members for SDL::PropertiesRef, including all inherited members.

Clear(StringParam name)SDL::PropertiesBaseinline
CopyPropertiesTo(PropertiesBase &dst) constSDL::PropertiesBaseinline
Enumerate(IT outputIter) constSDL::PropertiesBaseinline
Enumerate(EnumeratePropertiesCB callback) constSDL::PropertiesBaseinline
Enumerate(EnumeratePropertiesCallback callback, void *userdata) constSDL::PropertiesBaseinline
get() constSDL::Resource< SDL_PropertiesID >inline
GetBoolean(StringParam name, bool default_value) constSDL::PropertiesBaseinline
GetCount() constSDL::PropertiesBaseinline
GetFloat(StringParam name, float default_value) constSDL::PropertiesBaseinline
GetNumber(StringParam name, Sint64 default_value) constSDL::PropertiesBaseinline
GetPointer(StringParam name, void *default_value) constSDL::PropertiesBaseinline
GetString(StringParam name, StringParam default_value) constSDL::PropertiesBaseinline
GetType(StringParam name) constSDL::PropertiesBaseinline
Has(StringParam name) constSDL::PropertiesBaseinline
Lock() &SDL::PropertiesBaseinline
operator bool() constSDL::Resource< SDL_PropertiesID >inlineexplicit
operator->() constSDL::Resource< SDL_PropertiesID >inline
operator->()SDL::Resource< SDL_PropertiesID >inline
operator=(PropertiesRef other)SDL::PropertiesRefinline
operator==(const Resource &other) const=defaultSDL::Resource< SDL_PropertiesID >
operator==(std::nullopt_t) constSDL::Resource< SDL_PropertiesID >inline
operator==(std::nullptr_t) constSDL::Resource< SDL_PropertiesID >inline
PropertiesRef(const PropertiesRef &other)SDL::PropertiesRefinline
PropertiesRef(PropertiesRef &&other)SDL::PropertiesRefinline
release(SDL_PropertiesID newResource={})SDL::Resource< SDL_PropertiesID >inline
reset(SDL_PropertiesID newResource={})SDL::PropertiesRefinline
Resource(T resource={})SDL::PropertiesBaseinline
Resource(std::nullptr_t)SDL::PropertiesBaseinline
Resource(std::nullopt_t)SDL::PropertiesBaseinline
Resource(const Resource &other)=delete (defined in SDL::PropertiesBase)SDL::PropertiesBase
Resource(Resource &&other)=delete (defined in SDL::PropertiesBase)SDL::PropertiesBase
Resource< SDL_PropertiesID >::Resource(SDL_PropertiesID resource={})SDL::Resource< SDL_PropertiesID >inline
SetBoolean(StringParam name, bool value)SDL::PropertiesBaseinline
SetFloat(StringParam name, float value)SDL::PropertiesBaseinline
SetNumber(StringParam name, Sint64 value)SDL::PropertiesBaseinline
SetPointer(StringParam name, void *value)SDL::PropertiesBaseinline
SetPointerWithCleanup(StringParam name, void *value, CleanupPropertyCB cleanup)SDL::PropertiesBaseinline
SetPointerWithCleanup(StringParam name, void *value, CleanupPropertyCallback cleanup, void *userdata)SDL::PropertiesBaseinline
SetString(StringParam name, StringParam value)SDL::PropertiesBaseinline
~PropertiesRef()=defaultSDL::PropertiesRef