SDL3pp
A slim C++ wrapper for SDL3
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SDL::PropertiesRef Member List

This is the complete list of members for SDL::PropertiesRef, including all inherited members.

Clear(StringParam name)SDL::PropertiesRefinline
CopyPropertiesTo(PropertiesRef dst) constSDL::PropertiesRefinline
Enumerate(IT outputIter) constSDL::PropertiesRefinline
Enumerate(EnumeratePropertiesCB callback) constSDL::PropertiesRefinline
Enumerate(EnumeratePropertiesCallback callback, void *userdata) constSDL::PropertiesRefinline
get() constSDL::Resource< SDL_PropertiesID >inline
GetBoolean(StringParam name, bool default_value) constSDL::PropertiesRefinline
GetCount() constSDL::PropertiesRefinline
GetFloat(StringParam name, float default_value) constSDL::PropertiesRefinline
GetNumber(StringParam name, Sint64 default_value) constSDL::PropertiesRefinline
GetPointer(StringParam name, void *default_value) constSDL::PropertiesRefinline
GetString(StringParam name, StringParam default_value) constSDL::PropertiesRefinline
GetType(StringParam name) constSDL::PropertiesRefinline
Has(StringParam name) constSDL::PropertiesRefinline
Lock() &SDL::PropertiesRefinline
operator bool() constSDL::Resource< SDL_PropertiesID >inlineexplicit
operator value_type() constSDL::Resource< SDL_PropertiesID >inline
operator->() constSDL::Resource< SDL_PropertiesID >inline
operator->()SDL::Resource< SDL_PropertiesID >inline
operator==(const Resource &other) const=defaultSDL::Resource< SDL_PropertiesID >
operator==(std::nullopt_t) constSDL::Resource< SDL_PropertiesID >inline
operator==(std::nullptr_t) constSDL::Resource< SDL_PropertiesID >inline
reset(SDL_PropertiesID resource)SDL::PropertiesRefinlinestatic
Resource(T resource={})SDL::PropertiesRefinline
Resource(const ResourceHandle< Resource< T > > auto &resource)SDL::PropertiesRefinline
Resource(std::nullptr_t)SDL::PropertiesRefinline
Resource(std::nullopt_t)SDL::PropertiesRefinline
Resource< SDL_PropertiesID >::Resource(SDL_PropertiesID resource={})SDL::Resource< SDL_PropertiesID >inline
Resource< SDL_PropertiesID >::Resource(const ResourceHandle< Resource< SDL_PropertiesID > > auto &resource)SDL::Resource< SDL_PropertiesID >inline
SetBoolean(StringParam name, bool value)SDL::PropertiesRefinline
SetFloat(StringParam name, float value)SDL::PropertiesRefinline
SetNumber(StringParam name, Sint64 value)SDL::PropertiesRefinline
SetPointer(StringParam name, void *value)SDL::PropertiesRefinline
SetPointerWithCleanup(StringParam name, void *value, CleanupPropertyCB cleanup)SDL::PropertiesRefinline
SetPointerWithCleanup(StringParam name, void *value, CleanupPropertyCallback cleanup, void *userdata)SDL::PropertiesRefinline
SetString(StringParam name, StringParam value)SDL::PropertiesRefinline
value_type typedefSDL::Resource< SDL_PropertiesID >