SDL3pp
A slim C++ wrapper for SDL3
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SDL::Server Member List

This is the complete list of members for SDL::Server, including all inherited members.

AcceptClient(NET_StreamSocket **client_stream)SDL::ServerBaseinline
Destroy()SDL::ServerBaseinline
get() const noexceptSDL::ResourceBaseT< ServerRaw >inline
operator bool() constSDL::ResourceBaseT< ServerRaw >inlineexplicit
operator->() const noexceptSDL::ResourceBaseT< ServerRaw >inline
operator<=>(const ResourceBaseT &other) const=defaultSDL::ResourceBaseT< ServerRaw >
operator=(Server &&other) noexceptSDL::Serverinline
SDL::ServerBase::operator=(const ResourceBaseT &)=defaultSDL::ResourceBaseT< ServerRaw >protected
RawConstPointer typedefSDL::ResourceBaseT< ServerRaw >
RawPointer typedefSDL::ResourceBaseT< ServerRaw >
release() noexceptSDL::ResourceBaseT< ServerRaw >inline
ResourceBaseT()=defaultSDL::ServerBase
ResourceBaseT(RawPointer resource)SDL::ServerBaseinline
ResourceBaseT(std::nullptr_t)SDL::ServerBaseinline
ResourceBaseT(const ResourceBaseT &)=defaultSDL::ServerBase
ResourceBaseT(ResourceBaseT &&) noexcept=defaultSDL::ServerBase
Server(ServerRaw resource) noexceptSDL::Serverinlineexplicit
Server(Server &&other) noexceptSDL::Serverinline
Server(AddressRef addr, Uint16 port, PropertiesRef props)SDL::Serverinline
~ResourceBaseT()=defaultSDL::ResourceBaseT< ServerRaw >protected
~Server()SDL::Serverinline