SDL3pp
A slim C++ wrapper for SDL3
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SDL::TextBase Member List

This is the complete list of members for SDL::TextBase, including all inherited members.

AppendString(std::string_view string)SDL::TextBaseinline
begin() constSDL::TextBase
DeleteString(int offset, int length)SDL::TextBaseinline
Destroy()SDL::TextBaseinline
DrawRenderer(FPoint p) constSDL::TextBaseinline
DrawSurface(Point p, SurfaceRef surface) constSDL::TextBaseinline
end() constSDL::TextBase
get() const noexceptSDL::ResourceBaseT< TextRaw, TextRawConst >inline
GetColor(Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a) constSDL::TextBaseinline
GetColor() constSDL::TextBaseinline
GetColorFloat(float *r, float *g, float *b, float *a) constSDL::TextBaseinline
GetColorFloat() constSDL::TextBaseinline
GetDirection() constSDL::TextBaseinline
GetEngine() constSDL::TextBaseinline
GetFont() constSDL::TextBaseinline
GetGPUDrawData() constSDL::TextBaseinline
GetNextSubString(const SubString &substring, SubString *next) constSDL::TextBaseinline
GetNumLines() constSDL::TextBaseinline
GetPosition(int *x, int *y) constSDL::TextBaseinline
GetPosition() constSDL::TextBaseinline
GetPreviousSubString(const SubString &substring, SubString *previous) constSDL::TextBaseinline
GetProperties() constSDL::TextBaseinline
GetScript() constSDL::TextBaseinline
GetSize(int *w, int *h) constSDL::TextBaseinline
GetSize() constSDL::TextBaseinline
GetSubString(int offset, SubString *substring) constSDL::TextBaseinline
GetSubStringForLine(int line) constSDL::TextBase
GetSubStringForLine(int line, SubString *substring) constSDL::TextBaseinline
GetSubStringForPoint(Point p) constSDL::TextBase
GetSubStringForPoint(Point p, SubString *substring) constSDL::TextBaseinline
GetSubStrings() constSDL::TextBaseinline
GetSubStringsForRange(int offset, int length=-1) constSDL::TextBaseinline
GetText() constSDL::TextBaseinline
GetWrapWidth() constSDL::TextBaseinline
InsertString(int offset, std::string_view string)SDL::TextBaseinline
IsWrapWhitespaceVisible() constSDL::TextBaseinline
operator bool() constSDL::ResourceBaseT< TextRaw, TextRawConst >inlineexplicit
operator TextConstRef() const noexceptSDL::TextBaseinline
operator->() const noexceptSDL::ResourceBaseT< TextRaw, TextRawConst >inline
operator<=>(const ResourceBaseT &other) const=defaultSDL::ResourceBaseT< TextRaw, TextRawConst >
operator=(const ResourceBaseT &)=defaultSDL::ResourceBaseT< TextRaw, TextRawConst >protected
RawConstPointer typedefSDL::ResourceBaseT< TextRaw, TextRawConst >
RawPointer typedefSDL::ResourceBaseT< TextRaw, TextRawConst >
release() noexceptSDL::ResourceBaseT< TextRaw, TextRawConst >inline
ResourceBaseT()=defaultSDL::TextBase
ResourceBaseT(RawPointer resource)SDL::TextBaseinline
ResourceBaseT(std::nullptr_t)SDL::TextBaseinline
ResourceBaseT(const ResourceBaseT &)=defaultSDL::TextBase
ResourceBaseT(ResourceBaseT &&) noexcept=defaultSDL::TextBase
SetColor(Color c)SDL::TextBaseinline
SetColorFloat(FColor c)SDL::TextBaseinline
SetDirection(Direction direction)SDL::TextBaseinline
SetEngine(TextEngineRef engine)SDL::TextBaseinline
SetFont(FontRef font)SDL::TextBaseinline
SetPosition(const PointRaw &p)SDL::TextBaseinline
SetScript(Uint32 script)SDL::TextBaseinline
SetString(std::string_view string)SDL::TextBaseinline
SetWrapWhitespaceVisible(bool visible)SDL::TextBaseinline
SetWrapWidth(int wrap_width)SDL::TextBaseinline
Update()SDL::TextBaseinline
~ResourceBaseT()=defaultSDL::ResourceBaseT< TextRaw, TextRawConst >protected