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SDL3pp
A slim C++ wrapper for SDL3
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A thread-safe set of environment variables. More...

Public Member Functions | |
| constexpr | Environment ()=default |
| Default ctor. | |
| constexpr | Environment (const EnvironmentRaw resource) |
| Constructs from EnvironmentParam. More... | |
| constexpr | Environment (const Environment &other)=delete |
| Copy constructor. | |
| constexpr | Environment (Environment &&other) |
| Move constructor. | |
| constexpr | Environment (const EnvironmentRef &other)=delete |
| constexpr | Environment (EnvironmentRef &&other)=delete |
| Environment (bool populated) | |
| Create a set of environment variables. More... | |
| ~Environment () | |
| Destructor. | |
| Environment & | operator= (Environment other) |
| Assignment operator. | |
| constexpr EnvironmentRaw | get () const |
| Retrieves underlying EnvironmentRaw. | |
| constexpr EnvironmentRaw | release () |
| Retrieves underlying EnvironmentRaw and clear this. | |
| constexpr auto | operator<=> (const Environment &other) const =default |
| Comparison. | |
| constexpr bool | operator== (std::nullptr_t _) const |
| Comparison. | |
| constexpr | operator bool () const |
| Converts to bool. | |
| constexpr | operator EnvironmentParam () const |
| Converts to EnvironmentParam. | |
| void | Destroy () |
| Destroy a set of environment variables. More... | |
| const char * | GetVariable (StringParam name) |
| Get the value of a variable in the environment. More... | |
| OwnArray< char * > | GetVariables () |
| Get all variables in the environment. More... | |
| Uint64 | GetVariableCount () |
| Get the Variables count. More... | |
| void | SetVariable (StringParam name, StringParam value, bool overwrite) |
| Set the value of a variable in the environment. More... | |
| void | UnsetVariable (StringParam name) |
| Clear a variable from the environment. More... | |
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inlineexplicitconstexpr |
| resource | a EnvironmentRaw to be wrapped. |
This assumes the ownership, call release() if you need to take back.
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inline |
| populated | true to initialize it from the C runtime environment, false to create an empty environment. |
populated is false, it is safe to call this function from any thread, otherwise it is safe if no other threads are calling setenv() or unsetenv()
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inline |
This might be slow.