SDL3pp
A slim C++ wrapper for SDL3
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A thread-safe set of environment variables. More...
Public Member Functions | |
constexpr | Environment ()=default |
Default ctor. | |
constexpr | Environment (const EnvironmentRaw resource) |
Constructs from EnvironmentParam. More... | |
constexpr | Environment (const Environment &other)=delete |
Copy constructor. | |
constexpr | Environment (Environment &&other) |
Move constructor. | |
constexpr | Environment (const EnvironmentRef &other)=delete |
constexpr | Environment (EnvironmentRef &&other)=delete |
Environment (bool populated) | |
Create a set of environment variables. More... | |
~Environment () | |
Destructor. | |
Environment & | operator= (Environment other) |
Assignment operator. | |
constexpr EnvironmentRaw | get () const |
Retrieves underlying EnvironmentRaw. | |
constexpr EnvironmentRaw | release () |
Retrieves underlying EnvironmentRaw and clear this. | |
constexpr auto | operator<=> (const Environment &other) const =default |
Comparison. | |
constexpr bool | operator== (std::nullptr_t _) const |
Comparison. | |
constexpr | operator bool () const |
Converts to bool. | |
constexpr | operator EnvironmentParam () const |
Converts to EnvironmentParam. | |
void | Destroy () |
Destroy a set of environment variables. More... | |
const char * | GetVariable (StringParam name) |
Get the value of a variable in the environment. More... | |
OwnArray< char * > | GetVariables () |
Get all variables in the environment. More... | |
Uint64 | GetVariableCount () |
Get the Variables count. More... | |
void | SetVariable (StringParam name, StringParam value, bool overwrite) |
Set the value of a variable in the environment. More... | |
void | UnsetVariable (StringParam name) |
Clear a variable from the environment. More... | |
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inlineexplicitconstexpr |
resource | a EnvironmentRaw to be wrapped. |
This assumes the ownership, call release() if you need to take back.
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inline |
populated | true to initialize it from the C runtime environment, false to create an empty environment. |
populated
is false, it is safe to call this function from any thread, otherwise it is safe if no other threads are calling setenv() or unsetenv()
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inline |
This might be slow.