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SDL3pp
A slim C++ wrapper for SDL3
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An opaque handle representing a compute pipeline. More...
Public Member Functions | |
| constexpr | GPUComputePipeline (GPUComputePipelineRaw gPUComputePipeline={}) noexcept |
| Wraps GPUComputePipeline. | |
| GPUComputePipeline (GPUDeviceRef device, const GPUComputePipelineCreateInfo &createinfo) | |
| Creates a pipeline object to be used in a compute workflow. | |
| constexpr | operator GPUComputePipelineRaw () const noexcept |
| Unwraps to the underlying GPUComputePipeline. | |
An opaque handle representing a compute pipeline.
Used during compute passes.
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inlineconstexprnoexcept |
Wraps GPUComputePipeline.
| gPUComputePipeline | the value to be wrapped |
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inlineconstexprnoexcept |
Unwraps to the underlying GPUComputePipeline.