SDL3pp
A slim C++ wrapper for SDL3
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SDL::Joystick Member List

This is the complete list of members for SDL::Joystick, including all inherited members.

Close()SDL::Joystickinline
Connected()SDL::Joystickinline
get() constSDL::Joystickinline
GetAxis(int axis)SDL::Joystickinline
GetAxisInitialState(int axis, Sint16 *state)SDL::Joystickinline
GetBall(int ball, int *dx, int *dy)SDL::Joystickinline
GetButton(int button)SDL::Joystickinline
GetConnectionState()SDL::Joystickinline
GetFirmwareVersion()SDL::Joystickinline
GetGUID()SDL::Joystickinline
GetHat(int hat)SDL::Joystickinline
GetID()SDL::Joystickinline
GetName()SDL::Joystickinline
GetNumAxes()SDL::Joystickinline
GetNumBalls()SDL::Joystickinline
GetNumButtons()SDL::Joystickinline
GetNumHats()SDL::Joystickinline
GetPath()SDL::Joystickinline
GetPlayerIndex()SDL::Joystickinline
GetPowerInfo(int *percent)SDL::Joystickinline
GetProduct()SDL::Joystickinline
GetProductVersion()SDL::Joystickinline
GetProperties()SDL::Joystickinline
GetSerial()SDL::Joystickinline
GetType()SDL::Joystickinline
GetVendor()SDL::Joystickinline
Joystick()=defaultSDL::Joystick
Joystick(const JoystickRaw resource)SDL::Joystickinlineexplicit
Joystick(const Joystick &other)=deleteSDL::Joystick
Joystick(Joystick &&other)SDL::Joystickinline
Joystick(const JoystickRef &other)=delete (defined in SDL::Joystick)SDL::Joystick
Joystick(JoystickRef &&other)=delete (defined in SDL::Joystick)SDL::Joystick
Joystick(JoystickID instance_id)SDL::Joystickinline
operator bool() constSDL::Joystickinlineexplicit
operator JoystickParam() constSDL::Joystickinline
operator<=>(const Joystick &other) const =defaultSDL::Joystick
operator=(Joystick other)SDL::Joystickinline
operator==(std::nullptr_t _) constSDL::Joystickinline
release()SDL::Joystickinline
Rumble(Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)SDL::Joystickinline
RumbleTriggers(Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms)SDL::Joystickinline
SendEffect(const void *data, int size)SDL::Joystickinline
SendVirtualSensorData(SensorType type, Uint64 sensor_timestamp, const float *data, int num_values)SDL::Joystickinline
SetLED(Uint8 red, Uint8 green, Uint8 blue)SDL::Joystickinline
SetPlayerIndex(int player_index)SDL::Joystickinline
SetVirtualAxis(int axis, Sint16 value)SDL::Joystickinline
SetVirtualBall(int ball, Sint16 xrel, Sint16 yrel)SDL::Joystickinline
SetVirtualButton(int button, bool down)SDL::Joystickinline
SetVirtualHat(int hat, Uint8 value)SDL::Joystickinline
SetVirtualTouchpad(int touchpad, int finger, bool down, const FPointRaw &p, float pressure)SDL::Joystickinline
~Joystick()SDL::Joystickinline