SDL3pp
A slim C++ wrapper for SDL3
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Here is a list of all documented class members with links to the class documentation for each member:
- i -
IConv() :
SDL::IConv
iconv() :
SDL::IConv
Init() :
SDL::AppInterface
InitRumble() :
SDL::Haptic
InRect() :
SDL::FPoint
,
SDL::Point
InsertDebugLabel() :
SDL::GPUCommandBuffer
InsertEntry() :
SDL::TrayMenu
InsertString() :
SDL::Text
IOStream() :
SDL::IOStream
Is10Bit() :
SDL::PixelFormat
IsAlpha() :
SDL::PixelFormat
IsArray() :
SDL::PixelFormat
IsBigEndian() :
SDL::AudioFormat
IsClipEnabled() :
SDL::Renderer
IsExtended() :
SDL::Keycode
IsFixedWidth() :
SDL::Font
IsFloat() :
SDL::AudioFormat
,
SDL::PixelFormat
IsFourCC() :
SDL::PixelFormat
IsFullRange() :
SDL::Colorspace
IsIndexed() :
SDL::PixelFormat
IsInt() :
SDL::AudioFormat
IsJoystickVirtual() :
SDL::JoystickID
IsLimitedRange() :
SDL::Colorspace
IsLittleEndian() :
SDL::AudioFormat
IsMatrixBT2020_NCL() :
SDL::Colorspace
IsMatrixBT601() :
SDL::Colorspace
IsMatrixBT709() :
SDL::Colorspace
IsPacked() :
SDL::PixelFormat
IsPhysical() :
SDL::AudioDevice
IsPlayback() :
SDL::AudioDevice
IsScalable() :
SDL::Font
IsScancode() :
SDL::Keycode
IsScreenKeyboardShown() :
SDL::Window
IsSigned() :
SDL::AudioFormat
IsTextInputActive() :
SDL::Window
IsUnsigned() :
SDL::AudioFormat
IsWrapWhitespaceVisible() :
SDL::Text
Iterate() :
SDL::AppInterface
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