SDL3pp
A slim C++ wrapper for SDL3
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[detail level 12]
 API by CategoryApi by category
 Design notesDesign notes on this project
 Transformations
 ResourceA Resource is a type where its memory is controlled by SDL, usually with functions like SDL_Create*() and SDL_Destroy*()
 Callback
 Formatted stringC++ has the type-safe std::format/fmt style, so where applicable we wrap the SDL's C style formatted string with the it
 Wrap stateWe define an wrapped state when we have a opaque void*, an integer or enum that just represent some state or handle that does not relate to any allocation (it is safe to copy around), but it has some OO-like macro properties to query and or OO-like functions to manipulate it
 Wrap extending structThis is similar to Wrap state, but when the state is a struct
 Constructor Tag
 Todo List