SDL3pp
A slim C++ wrapper for SDL3
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SDL::AnimationEncoder Member List

This is the complete list of members for SDL::AnimationEncoder, including all inherited members.

AddFrame(SurfaceRef surface, Uint64 duration)SDL::AnimationEncoderBaseinline
AnimationEncoder(AnimationEncoderRaw resource) noexceptSDL::AnimationEncoderinlineexplicit
AnimationEncoder(AnimationEncoder &&other) noexceptSDL::AnimationEncoderinline
AnimationEncoder(StringParam file)SDL::AnimationEncoderinline
AnimationEncoder(IOStreamRef dst, StringParam type, bool closeio=false)SDL::AnimationEncoderinline
AnimationEncoder(PropertiesRef props)SDL::AnimationEncoderinline
Close()SDL::AnimationEncoderBaseinline
get() const noexceptSDL::ResourceBaseT< AnimationEncoderRaw >inline
operator bool() constSDL::ResourceBaseT< AnimationEncoderRaw >inlineexplicit
operator->() const noexceptSDL::ResourceBaseT< AnimationEncoderRaw >inline
operator<=>(const ResourceBaseT &other) const=defaultSDL::ResourceBaseT< AnimationEncoderRaw >
operator=(AnimationEncoder &&other) noexceptSDL::AnimationEncoderinline
SDL::AnimationEncoderBase::operator=(const ResourceBaseT &)=defaultSDL::ResourceBaseT< AnimationEncoderRaw >protected
RawConstPointer typedefSDL::ResourceBaseT< AnimationEncoderRaw >
RawPointer typedefSDL::ResourceBaseT< AnimationEncoderRaw >
release() noexceptSDL::ResourceBaseT< AnimationEncoderRaw >inline
ResourceBaseT()=defaultSDL::AnimationEncoderBase
ResourceBaseT(RawPointer resource)SDL::AnimationEncoderBaseinline
ResourceBaseT(std::nullptr_t)SDL::AnimationEncoderBaseinline
ResourceBaseT(const ResourceBaseT &)=defaultSDL::AnimationEncoderBase
ResourceBaseT(ResourceBaseT &&) noexcept=defaultSDL::AnimationEncoderBase
~AnimationEncoder()SDL::AnimationEncoderinline
~ResourceBaseT()=defaultSDL::ResourceBaseT< AnimationEncoderRaw >protected