SDL3pp
A slim C++ wrapper for SDL3
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Classes | Macros | Functions
Load images from several formats

Header file for SDL_image library. More...

Classes

struct  SDL::AnimationBase
 Animated image support. More...
 
struct  SDL::AnimationRef
 Handle to a non owned animation. More...
 
struct  SDL::Animation
 Handle to an owned animation. More...
 

Macros

#define SDL_IMAGE_VERSION
 This is the version number macro for the current SDL_image version.
 
#define SDL_IMAGE_VERSION_ATLEAST(X, Y, Z)
 This macro will evaluate to true if compiled with SDL_image at least X.Y.Z.
 

Functions

int SDL::IMG_Version ()
 This function gets the version of the dynamically linked SDL_image library.
 
Surface SDL::LoadSurface (IOStreamBase &src, StringParam type)
 Load an image from an SDL data source into a software surface.
 
Surface SDL::LoadSurface (StringParam file)
 Load an image from a filesystem path into a software surface.
 
Surface SDL::LoadSurface (IOStreamBase &src)
 Load an image from an SDL data source into a software surface.
 
Texture SDL::LoadTexture (RendererBase &renderer, StringParam file)
 Load an image from a filesystem path into a GPU texture.
 
Texture SDL::LoadTexture (RendererBase &renderer, IOStreamBase &src)
 Load an image from an SDL data source into a GPU texture.
 
Texture SDL::LoadTexture (RendererBase &renderer, IOStreamBase &src, StringParam type)
 Load an image from an SDL data source into a GPU texture.
 
bool SDL::isAVIF (IOStreamBase &src)
 Detect AVIF image data on a readable/seekable IOStreamBase.
 
bool SDL::isICO (IOStreamBase &src)
 Detect ICO image data on a readable/seekable IOStreamBase.
 
bool SDL::isCUR (IOStreamBase &src)
 Detect CUR image data on a readable/seekable IOStreamBase.
 
bool SDL::isBMP (IOStreamBase &src)
 Detect BMP image data on a readable/seekable IOStreamBase.
 
bool SDL::isGIF (IOStreamBase &src)
 Detect GIF image data on a readable/seekable IOStreamBase.
 
bool SDL::isJPG (IOStreamBase &src)
 Detect JPG image data on a readable/seekable IOStreamBase.
 
bool SDL::isJXL (IOStreamBase &src)
 Detect JXL image data on a readable/seekable IOStreamBase.
 
bool SDL::isLBM (IOStreamBase &src)
 Detect LBM image data on a readable/seekable IOStreamBase.
 
bool SDL::isPCX (IOStreamBase &src)
 Detect PCX image data on a readable/seekable IOStreamBase.
 
bool SDL::isPNG (IOStreamBase &src)
 Detect PNG image data on a readable/seekable IOStreamBase.
 
bool SDL::isPNM (IOStreamBase &src)
 Detect PNM image data on a readable/seekable IOStreamBase.
 
bool SDL::isSVG (IOStreamBase &src)
 Detect SVG image data on a readable/seekable IOStreamBase.
 
bool SDL::isQOI (IOStreamBase &src)
 Detect QOI image data on a readable/seekable IOStreamBase.
 
bool SDL::isTIF (IOStreamBase &src)
 Detect TIFF image data on a readable/seekable IOStreamBase.
 
bool SDL::isXCF (IOStreamBase &src)
 Detect XCF image data on a readable/seekable IOStreamBase.
 
bool SDL::isXPM (IOStreamBase &src)
 Detect XPM image data on a readable/seekable IOStreamBase.
 
bool SDL::isXV (IOStreamBase &src)
 Detect XV image data on a readable/seekable IOStreamBase.
 
bool SDL::isWEBP (IOStreamBase &src)
 Detect WEBP image data on a readable/seekable IOStreamBase.
 
Surface SDL::LoadAVIF (IOStreamBase &src)
 Load a AVIF image directly.
 
Surface SDL::LoadICO (IOStreamBase &src)
 Load a ICO image directly.
 
Surface SDL::LoadCUR (IOStreamBase &src)
 Load a CUR image directly.
 
Surface SDL::LoadGIF (IOStreamBase &src)
 Load a GIF image directly.
 
Surface SDL::LoadJPG (IOStreamBase &src)
 Load a JPG image directly.
 
Surface SDL::LoadJXL (IOStreamBase &src)
 Load a JXL image directly.
 
Surface SDL::LoadLBM (IOStreamBase &src)
 Load a LBM image directly.
 
Surface SDL::LoadPCX (IOStreamBase &src)
 Load a PCX image directly.
 
Surface SDL::LoadPNG (IOStreamBase &src)
 Load a PNG image directly.
 
Surface SDL::LoadPNM (IOStreamBase &src)
 Load a PNM image directly.
 
Surface SDL::LoadSVG (IOStreamBase &src)
 Load a SVG image directly.
 
Surface SDL::LoadQOI (IOStreamBase &src)
 Load a QOI image directly.
 
Surface SDL::LoadTGA (IOStreamBase &src)
 Load a TGA image directly.
 
Surface SDL::LoadTIF (IOStreamBase &src)
 Load a TIFF image directly.
 
Surface SDL::LoadXCF (IOStreamBase &src)
 Load a XCF image directly.
 
Surface SDL::LoadXPM (IOStreamBase &src)
 Load a XPM image directly.
 
Surface SDL::LoadXV (IOStreamBase &src)
 Load a XV image directly.
 
Surface SDL::LoadWEBP (IOStreamBase &src)
 Load a WEBP image directly.
 
Surface SDL::LoadSizedSVG (IOStreamBase &src, int width, int height)
 Load an SVG image, scaled to a specific size.
 
Surface SDL::ReadXPMFromArray (char **xpm)
 Load an XPM image from a memory array.
 
Surface SDL::ReadXPMFromArrayToRGB888 (char **xpm)
 Load an XPM image from a memory array.
 
void SDL::SaveAVIF (SurfaceBase &surface, StringParam file, int quality)
 Save an SurfaceBase into a AVIF image file.
 
void SDL::SaveAVIF (SurfaceRef surface, IOStreamBase &dst, int quality)
 Save an SurfaceBase into AVIF image data, via an IOStreamBase.
 
void SDL::SavePNG (SurfaceBase &surface, StringParam file)
 Save an SurfaceBase into a PNG image file.
 
void SDL::SavePNG (SurfaceRef surface, IOStreamBase &dst)
 Save an SurfaceBase into PNG image data, via an IOStreamBase.
 
void SDL::SaveJPG (SurfaceBase &surface, StringParam file, int quality)
 Save an SurfaceBase into a JPEG image file.
 
void SDL::SaveJPG (SurfaceRef surface, IOStreamBase &dst, int quality)
 Save an SurfaceBase into JPEG image data, via an IOStreamBase.
 
Animation SDL::LoadGIFAnimation (IOStreamBase &src)
 Load a GIF animation directly.
 
Animation SDL::LoadWEBPAnimation (IOStreamBase &src)
 Load a WEBP animation directly.
 

Detailed Description

A simple library to load images of various formats as SDL surfaces

Macro Definition Documentation

◆ SDL_IMAGE_VERSION

#define SDL_IMAGE_VERSION
Value:
SDL_IMAGE_MAJOR_VERSION, SDL_IMAGE_MINOR_VERSION, SDL_IMAGE_MICRO_VERSION)
#define SDL_VERSIONNUM(major, minor, patch)
This macro turns the version numbers into a numeric value.
Definition SDL3pp_version.h:59

◆ SDL_IMAGE_VERSION_ATLEAST

#define SDL_IMAGE_VERSION_ATLEAST (   X,
  Y,
 
)
Value:
((SDL_IMAGE_MAJOR_VERSION >= X) && \
(SDL_IMAGE_MAJOR_VERSION > X || SDL_IMAGE_MINOR_VERSION >= Y) && \
(SDL_IMAGE_MAJOR_VERSION > X || SDL_IMAGE_MINOR_VERSION > Y || \
SDL_IMAGE_MICRO_VERSION >= Z))

Function Documentation

◆ IMG_Version()

int SDL::IMG_Version ( )
inline
Returns
SDL_image version.
Since
This function is available since SDL_image 3.0.0.

◆ isAVIF()

bool SDL::isAVIF ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is AVIF data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isJXL
isLBM
isPCX
isPNG
isPNM
isSVG
isQOI
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isBMP()

bool SDL::isBMP ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is BMP data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isGIF
isJPG
isJXL
isLBM
isPCX
isPNG
isPNM
isSVG
isQOI
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isCUR()

bool SDL::isCUR ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is CUR data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isBMP
isGIF
isJPG
isJXL
isLBM
isPCX
isPNG
isPNM
isSVG
isQOI
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isGIF()

bool SDL::isGIF ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is GIF data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isJPG
isJXL
isLBM
isPCX
isPNG
isPNM
isSVG
isQOI
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isICO()

bool SDL::isICO ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is ICO data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isCUR
isBMP
isGIF
isJPG
isJXL
isLBM
isPCX
isPNG
isPNM
isSVG
isQOI
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isJPG()

bool SDL::isJPG ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is JPG data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJXL
isLBM
isPCX
isPNG
isPNM
isSVG
isQOI
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isJXL()

bool SDL::isJXL ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is JXL data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isLBM
isPCX
isPNG
isPNM
isSVG
isQOI
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isLBM()

bool SDL::isLBM ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is LBM data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isJXL
isPCX
isPNG
isPNM
isSVG
isQOI
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isPCX()

bool SDL::isPCX ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is PCX data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isJXL
isLBM
isPNG
isPNM
isSVG
isQOI
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isPNG()

bool SDL::isPNG ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is PNG data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isJXL
isLBM
isPCX
isPNM
isSVG
isQOI
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isPNM()

bool SDL::isPNM ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is PNM data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isJXL
isLBM
isPCX
isPNG
isSVG
isQOI
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isQOI()

bool SDL::isQOI ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is QOI data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isJXL
isLBM
isPCX
isPNG
isPNM
isSVG
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isSVG()

bool SDL::isSVG ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is SVG data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isJXL
isLBM
isPCX
isPNG
isPNM
isQOI
isTIF
isXCF
isXPM
isXV
isWEBP

◆ isTIF()

bool SDL::isTIF ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is TIFF data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isJXL
isLBM
isPCX
isPNG
isPNM
isSVG
isQOI
isXCF
isXPM
isXV
isWEBP

◆ isWEBP()

bool SDL::isWEBP ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is WEBP data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isJXL
isLBM
isPCX
isPNG
isPNM
isSVG
isQOI
isTIF
isXCF
isXPM
isXV

◆ isXCF()

bool SDL::isXCF ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is XCF data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isJXL
isLBM
isPCX
isPNG
isPNM
isSVG
isQOI
isTIF
isXPM
isXV
isWEBP

◆ isXPM()

bool SDL::isXPM ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is XPM data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isJXL
isLBM
isPCX
isPNG
isPNM
isSVG
isQOI
isTIF
isXCF
isXV
isWEBP

◆ isXV()

bool SDL::isXV ( IOStreamBase src)
inline

This function attempts to determine if a file is a given filetype, reading the least amount possible from the IOStreamBase (usually a few bytes).

There is no distinction made between "not the filetype in question" and basic i/o errors.

This function will always attempt to seek src back to where it started when this function was called, but it will not report any errors in doing so, but assuming seeking works, this means you can immediately use this with a different IMG_isTYPE function, or load the image without further seeking.

You do not need to call this function to load data; SDL_image can work to determine file type in many cases in its standard load functions.

Parameters
srca seekable/readable IOStreamBase to provide image data.
Returns
non-zero if this is XV data, zero otherwise.
Since
This function is available since SDL_image 3.0.0.
See also
isAVIF
isICO
isCUR
isBMP
isGIF
isJPG
isJXL
isLBM
isPCX
isPNG
isPNM
isSVG
isQOI
isTIF
isXCF
isXPM
isWEBP

◆ LoadAVIF()

Surface SDL::LoadAVIF ( IOStreamBase src)
inline

If you know you definitely have a AVIF image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadCUR()

Surface SDL::LoadCUR ( IOStreamBase src)
inline

If you know you definitely have a CUR image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadGIF()

Surface SDL::LoadGIF ( IOStreamBase src)
inline

If you know you definitely have a GIF image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadGIFAnimation()

Animation SDL::LoadGIFAnimation ( IOStreamBase src)
inline

If you know you definitely have a GIF image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase that data will be read from.
Returns
a new AnimationBase, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
AnimationBase.AnimationBase
AnimationRef.reset

◆ LoadICO()

Surface SDL::LoadICO ( IOStreamBase src)
inline

If you know you definitely have a ICO image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadJPG()

Surface SDL::LoadJPG ( IOStreamBase src)
inline

If you know you definitely have a JPG image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadJXL()

Surface SDL::LoadJXL ( IOStreamBase src)
inline

If you know you definitely have a JXL image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadLBM()

Surface SDL::LoadLBM ( IOStreamBase src)
inline

If you know you definitely have a LBM image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadPCX()

Surface SDL::LoadPCX ( IOStreamBase src)
inline

If you know you definitely have a PCX image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadPNG()

Surface SDL::LoadPNG ( IOStreamBase src)
inline

If you know you definitely have a PNG image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadPNM()

Surface SDL::LoadPNM ( IOStreamBase src)
inline

If you know you definitely have a PNM image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadQOI()

Surface SDL::LoadQOI ( IOStreamBase src)
inline

If you know you definitely have a QOI image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadSizedSVG()

Surface SDL::LoadSizedSVG ( IOStreamBase src,
int  width,
int  height 
)
inline

Since SVG files are resolution-independent, you specify the size you would like the output image to be and it will be generated at those dimensions.

Either width or height may be 0 and the image will be auto-sized to preserve aspect ratio.

When done with the returned surface, the app should dispose of it with a call to SurfaceRef.reset().

Parameters
srcan IOStreamBase to load SVG data from.
widthdesired width of the generated surface, in pixels.
heightdesired height of the generated surface, in pixels.
Returns
a new SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.

◆ LoadSurface() [1/3]

Surface SDL::LoadSurface ( IOStreamBase src)
inline

An SurfaceBase is a buffer of pixels in memory accessible by the CPU. Use this if you plan to hand the data to something else or manipulate it further in code.

There are no guarantees about what format the new SurfaceBase data will be; in many cases, SDL_image will attempt to supply a surface that exactly matches the provided image, but in others it might have to convert (either because the image is in a format that SDL doesn't directly support or because it's compressed data that could reasonably uncompress to various formats and SDL_image had to pick one). You can inspect an SurfaceBase for its specifics, and use SurfaceBase.Convert to then migrate to any supported format.

If the image format supports a transparent pixel, SDL will set the colorkey for the surface. You can enable RLE acceleration on the surface afterwards by calling: SurfaceBase.SetColorKey(image, SDL_RLEACCEL, image->format->colorkey);

There is a separate function to read files from disk without having to deal with IOStreamBase: LoadSurface("filename.jpg") will call this function and manage those details for you, determining the file type from the filename's extension.

There is also LoadSurface(), which is equivalent to this function except a file extension (like "BMP", "JPG", etc) can be specified, in case SDL_image cannot autodetect the file format.

If you are using SDL's 2D rendering API, there is an equivalent call to load images directly into an TextureBase for use by the GPU without using a software surface: call LoadTexture() instead.

Parameters
srcan IOStreamBase that data will be read from.
Returns
a new SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadSurface
LoadSurface
SurfaceRef.reset

◆ LoadSurface() [2/3]

Surface SDL::LoadSurface ( IOStreamBase src,
StringParam  type 
)
inline

An SurfaceBase is a buffer of pixels in memory accessible by the CPU. Use this if you plan to hand the data to something else or manipulate it further in code.

There are no guarantees about what format the new SurfaceBase data will be; in many cases, SDL_image will attempt to supply a surface that exactly matches the provided image, but in others it might have to convert (either because the image is in a format that SDL doesn't directly support or because it's compressed data that could reasonably uncompress to various formats and SDL_image had to pick one). You can inspect an SurfaceBase for its specifics, and use SurfaceBase.Convert to then migrate to any supported format.

If the image format supports a transparent pixel, SDL will set the colorkey for the surface. You can enable RLE acceleration on the surface afterwards by calling: SurfaceBase.SetColorKey(image, SDL_RLEACCEL, image->format->colorkey);

Even though this function accepts a file type, SDL_image may still try other decoders that are capable of detecting file type from the contents of the image data, but may rely on the caller-provided type string for formats that it cannot autodetect. If type is nullptr, SDL_image will rely solely on its ability to guess the format.

There is a separate function to read files from disk without having to deal with IOStreamBase: LoadSurface("filename.jpg") will call this function and manage those details for you, determining the file type from the filename's extension.

There is also LoadSurface(), which is equivalent to this function except that it will rely on SDL_image to determine what type of data it is loading, much like passing a nullptr for type.

If you are using SDL's 2D rendering API, there is an equivalent call to load images directly into an TextureBase for use by the GPU without using a software surface: call LoadTexture() instead.

Parameters
srcan IOStreamBase that data will be read from.
typea filename extension that represent this data ("BMP", "GIF", "PNG", etc).
Returns
a new SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadSurface
LoadSurface

◆ LoadSurface() [3/3]

Surface SDL::LoadSurface ( StringParam  file)
inline

An SurfaceBase is a buffer of pixels in memory accessible by the CPU. Use this if you plan to hand the data to something else or manipulate it further in code.

There are no guarantees about what format the new SDL_Surface data will be; in many cases, SDL_image will attempt to supply a surface that exactly matches the provided image, but in others it might have to convert (either because the image is in a format that SDL doesn't directly support or because it's compressed data that could reasonably uncompress to various formats and SDL_image had to pick one). You can inspect an SurfaceBase for its specifics, and use SurfaceBase::Convert() to then migrate to any supported format.

If the image format supports a transparent pixel, SDL will set the colorkey for the surface. You can enable RLE acceleration on the surface afterwards by calling: SurfaceBase::SetColorKey(image, SDL_RLEACCEL, image->format->colorkey);

There is a separate function to read files from an SDL_IOStream, if you need an i/o abstraction to provide data from anywhere instead of a simple filesystem read; that function is Load(SDL_IOStream*,bool).

If you are using SDL's 2D rendering API, there is an equivalent call to load images directly into an Texture for use by the GPU without using a software surface: call LoadTexture() instead.

Parameters
filea path on the filesystem to load an image from.
Returns
a new SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.

◆ LoadSVG()

Surface SDL::LoadSVG ( IOStreamBase src)
inline

If you know you definitely have a SVG image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadTexture() [1/3]

Texture SDL::LoadTexture ( RendererBase renderer,
IOStreamBase src 
)
inline

An TextureBase represents an image in GPU memory, usable by SDL's 2D Render API. This can be significantly more efficient than using a CPU-bound SurfaceBase if you don't need to manipulate the image directly after loading it.

If the loaded image has transparency or a colorkey, a texture with an alpha channel will be created. Otherwise, SDL_image will attempt to create an TextureBase in the most format that most reasonably represents the image data (but in many cases, this will just end up being 32-bit RGB or 32-bit RGBA).

There is a separate function to read files from disk without having to deal with IOStreamBase: LoadTexture(renderer, "filename.jpg") will call this function and manage those details for you, determining the file type from the filename's extension.

There is also LoadTexture(), which is equivalent to this function except a file extension (like "BMP", "JPG", etc) can be specified, in case SDL_image cannot autodetect the file format.

If you would rather decode an image to an SurfaceBase (a buffer of pixels in CPU memory), call LoadSurface() instead.

Parameters
rendererthe RendererBase to use to create the GPU texture.
srcan IOStreamBase that data will be read from.
Returns
a new texture, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.

◆ LoadTexture() [2/3]

Texture SDL::LoadTexture ( RendererBase renderer,
IOStreamBase src,
StringParam  type 
)
inline

An TextureBase represents an image in GPU memory, usable by SDL's 2D Render API. This can be significantly more efficient than using a CPU-bound SurfaceBase if you don't need to manipulate the image directly after loading it.

If the loaded image has transparency or a colorkey, a texture with an alpha channel will be created. Otherwise, SDL_image will attempt to create an TextureBase in the most format that most reasonably represents the image data (but in many cases, this will just end up being 32-bit RGB or 32-bit RGBA).

Even though this function accepts a file type, SDL_image may still try other decoders that are capable of detecting file type from the contents of the image data, but may rely on the caller-provided type string for formats that it cannot autodetect. If type is nullptr, SDL_image will rely solely on its ability to guess the format.

There is a separate function to read files from disk without having to deal with IOStreamBase: LoadTexture("filename.jpg") will call this function and manage those details for you, determining the file type from the filename's extension.

There is also LoadTexture(), which is equivalent to this function except that it will rely on SDL_image to determine what type of data it is loading, much like passing a nullptr for type.

If you would rather decode an image to an SurfaceBase (a buffer of pixels in CPU memory), call LoadSurface() instead.

Parameters
rendererthe RendererBase to use to create the GPU texture.
srcan IOStreamBase that data will be read from.
typea filename extension that represent this data ("BMP", "GIF", "PNG", etc).
Returns
a new texture, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.

◆ LoadTexture() [3/3]

Texture SDL::LoadTexture ( RendererBase renderer,
StringParam  file 
)
inline

A Texture represents an image in GPU memory, usable by SDL's 2D Render API. This can be significantly more efficient than using a CPU-bound Surface if you don't need to manipulate the image directly after loading it.

If the loaded image has transparency or a colorkey, a texture with an alpha channel will be created. Otherwise, SDL_image will attempt to create an Texture in the most format that most reasonably represents the image data (but in many cases, this will just end up being 32-bit RGB or 32-bit RGBA).

If you would rather decode an image to an Surface (a buffer of pixels in CPU memory), call LoadSurface() instead.

Parameters
rendererthe RendererBase to use to create the GPU texture.
filea path on the filesystem to load an image from.
Returns
a new texture, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.

◆ LoadTGA()

Surface SDL::LoadTGA ( IOStreamBase src)
inline

If you know you definitely have a TGA image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTIF
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadTIF()

Surface SDL::LoadTIF ( IOStreamBase src)
inline

If you know you definitely have a TIFF image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadXCF
LoadXPM
LoadXV
LoadWEBP

◆ LoadWEBP()

Surface SDL::LoadWEBP ( IOStreamBase src)
inline

If you know you definitely have a WEBP image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadXV

◆ LoadWEBPAnimation()

Animation SDL::LoadWEBPAnimation ( IOStreamBase src)
inline

If you know you definitely have a WEBP image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase that data will be read from.
Returns
a new AnimationBase, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
AnimationBase.AnimationBase

◆ LoadXCF()

Surface SDL::LoadXCF ( IOStreamBase src)
inline

If you know you definitely have a XCF image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXPM
LoadXV
LoadWEBP

◆ LoadXPM()

Surface SDL::LoadXPM ( IOStreamBase src)
inline

If you know you definitely have a XPM image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXV
LoadWEBP

◆ LoadXV()

Surface SDL::LoadXV ( IOStreamBase src)
inline

If you know you definitely have a XV image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an IOStreamBase interface available here.

Parameters
srcan IOStreamBase to load image data from.
Returns
SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
LoadAVIF
LoadICO
LoadCUR
LoadBMP
LoadGIF
LoadJPG
LoadJXL
LoadLBM
LoadPCX
LoadPNG
LoadPNM
LoadSVG
LoadQOI
LoadTGA
LoadTIF
LoadXCF
LoadXPM
LoadWEBP

◆ ReadXPMFromArray()

Surface SDL::ReadXPMFromArray ( char **  xpm)
inline

The returned surface will be an 8bpp indexed surface, if possible, otherwise it will be 32bpp. If you always want 32-bit data, use IMG_ReadXPMFromArrayToRGB888() instead.

When done with the returned surface, the app should dispose of it with a call to SDL_DestroySurface().

Parameters
xpma nullptr-terminated array of strings that comprise XPM data.
Returns
a new SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
ReadXPMFromArrayToRGB888

◆ ReadXPMFromArrayToRGB888()

Surface SDL::ReadXPMFromArrayToRGB888 ( char **  xpm)
inline

The returned surface will always be a 32-bit RGB surface. If you want 8-bit indexed colors (and the XPM data allows it), use IMG_ReadXPMFromArray() instead.

When done with the returned surface, the app should dispose of it with a call to SDL_DestroySurface().

Parameters
xpma nullptr-terminated array of strings that comprise XPM data.
Returns
a new SDL surface, or nullptr on error.
Since
This function is available since SDL_image 3.0.0.
See also
ReadXPMFromArray

◆ SaveAVIF() [1/2]

void SDL::SaveAVIF ( SurfaceBase surface,
StringParam  file,
int  quality 
)
inline

If the file already exists, it will be overwritten.

Parameters
surfacethe SDL surface to save.
filepath on the filesystem to write new file to.
qualitythe desired quality, ranging between 0 (lowest) and 100 (highest).
Exceptions
Erroron failure.
Since
This function is available since SDL_image 3.0.0.

◆ SaveAVIF() [2/2]

void SDL::SaveAVIF ( SurfaceRef  surface,
IOStreamBase dst,
int  quality 
)
inline

If you just want to save to a filename, you can use SaveAVIF() instead.

Parameters
surfacethe SDL surface to save.
dstthe IOStreamBase to save the image data to.
qualitythe desired quality, ranging between 0 (lowest) and 100 (highest).
Exceptions
Erroron failure.
Since
This function is available since SDL_image 3.0.0.

◆ SaveJPG() [1/2]

void SDL::SaveJPG ( SurfaceBase surface,
StringParam  file,
int  quality 
)
inline

If the file already exists, it will be overwritten.

Parameters
surfacethe SDL surface to save.
filepath on the filesystem to write new file to.
quality[0; 33] is Lowest quality, [34; 66] is Middle quality, [67; 100] is Highest quality.
Exceptions
Erroron failure.
Since
This function is available since SDL_image 3.0.0.

◆ SaveJPG() [2/2]

void SDL::SaveJPG ( SurfaceRef  surface,
IOStreamBase dst,
int  quality 
)
inline

If you just want to save to a filename, you can use SaveJPG() instead.

Parameters
surfacethe SDL surface to save.
dstthe IOStreamBase to save the image data to.
quality[0; 33] is Lowest quality, [34; 66] is Middle quality, [67; 100] is Highest quality.
Exceptions
Erroron failure.
Since
This function is available since SDL_image 3.0.0.

◆ SavePNG() [1/2]

void SDL::SavePNG ( SurfaceBase surface,
StringParam  file 
)
inline

If the file already exists, it will be overwritten.

Parameters
surfacethe SDL surface to save.
filepath on the filesystem to write new file to.
Exceptions
Erroron failure.
Since
This function is available since SDL_image 3.0.0.
See also
SavePNG

◆ SavePNG() [2/2]

void SDL::SavePNG ( SurfaceRef  surface,
IOStreamBase dst 
)
inline

If you just want to save to a filename, you can use SavePNG() instead.

Parameters
surfacethe SDL surface to save.
dstthe IOStreamBase to save the image data to.
Exceptions
Erroron failure.
Since
This function is available since SDL_image 3.0.0.