SDL3pp
A slim C++ wrapper for SDL3
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SDL
AnimationRef
SDL::AnimationRef Member List
This is the complete list of members for
SDL::AnimationRef
, including all inherited members.
get
() const
SDL::Resource< IMG_Animation * >
inline
GetCount
() const
SDL::AnimationRef
inline
GetDelay
(int index) const
SDL::AnimationRef
inline
GetFrame
(int index) const
SDL::AnimationRef
inline
GetHeight
() const
SDL::AnimationRef
inline
GetSize
() const
SDL::AnimationRef
inline
GetWidth
() const
SDL::AnimationRef
inline
operator bool
() const
SDL::Resource< IMG_Animation * >
inline
explicit
operator value_type
() const
SDL::Resource< IMG_Animation * >
inline
operator->
() const
SDL::Resource< IMG_Animation * >
inline
operator->
()
SDL::Resource< IMG_Animation * >
inline
operator==
(const Resource &other) const=default
SDL::Resource< IMG_Animation * >
operator==
(std::nullopt_t) const
SDL::Resource< IMG_Animation * >
inline
operator==
(std::nullptr_t) const
SDL::Resource< IMG_Animation * >
inline
reset
(IMG_Animation *resource)
SDL::AnimationRef
inline
static
Resource
(T resource={})
SDL::AnimationRef
inline
Resource
(const ResourceHandle< Resource< T > > auto &resource)
SDL::AnimationRef
inline
Resource
(std::nullptr_t)
SDL::AnimationRef
inline
Resource
(std::nullopt_t)
SDL::AnimationRef
inline
Resource< IMG_Animation * >::Resource
(IMG_Animation * resource={})
SDL::Resource< IMG_Animation * >
inline
Resource< IMG_Animation * >::Resource
(const ResourceHandle< Resource< IMG_Animation * > > auto &resource)
SDL::Resource< IMG_Animation * >
inline
value_type
typedef
SDL::Resource< IMG_Animation * >
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