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SDL3pp
A slim C++ wrapper for SDL3
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This is the complete list of members for SDL::Audio, including all inherited members.
| Audio(AudioRaw resource) noexcept | SDL::Audio | inlineexplicit |
| Audio(const Audio &other)=delete | SDL::Audio | |
| Audio(Audio &&other) noexcept | SDL::Audio | inline |
| Audio(const AudioRef &other)=delete (defined in SDL::Audio) | SDL::Audio | |
| Audio(AudioRef &&other)=delete (defined in SDL::Audio) | SDL::Audio | |
| Audio(MixerRef mixer, IOStreamRef io, bool predecode, bool closeio=false) | SDL::Audio | inline |
| Audio(MixerRef mixer, StringParam path, bool predecode) | SDL::Audio | inline |
| Audio(PropertiesRef props) | SDL::Audio | inline |
| Audio(MixerRef mixer, IOStreamRef io, const AudioSpec &spec, bool closeio=false) | SDL::Audio | inline |
| Audio(MixerRef mixer, SourceBytes data, const AudioSpec &spec) | SDL::Audio | inline |
| Destroy() | SDL::Audio | inline |
| FramesToMS(Sint64 frames) | SDL::Audio | inline |
| get() const noexcept | SDL::ResourceBase< AudioRaw > | inline |
| GetDuration() | SDL::Audio | inline |
| GetFormat(AudioSpec *spec) | SDL::Audio | inline |
| GetProperties() | SDL::Audio | inline |
| MSToFrames(Milliseconds ms) | SDL::Audio | inline |
| operator bool() const | SDL::ResourceBase< AudioRaw > | inlineexplicit |
| operator->() const noexcept | SDL::ResourceBase< AudioRaw > | inline |
| operator<=>(const ResourceBase &other) const=default | SDL::ResourceBase< AudioRaw > | |
| operator=(Audio &&other) noexcept | SDL::Audio | inline |
| operator=(const Audio &other)=delete | SDL::Audio | |
| RawConstPointer typedef | SDL::ResourceBase< AudioRaw > | |
| RawPointer typedef | SDL::ResourceBase< AudioRaw > | |
| release() noexcept | SDL::ResourceBase< AudioRaw > | inline |
| ResourceBase(RawPointer resource) | SDL::Audio | inline |
| ResourceBase(std::nullptr_t=nullptr) | SDL::Audio | inline |
| SDL::ResourceBase< AudioRaw >::ResourceBase(RawPointer resource) | SDL::ResourceBase< AudioRaw > | inline |
| ~Audio() | SDL::Audio | inline |