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SDL3pp
A slim C++ wrapper for SDL3
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This is the complete list of members for SDL::GLContext, including all inherited members.
| Destroy() | SDL::GLContext | inline |
| get() const noexcept | SDL::ResourceBase< GLContextRaw > | inline |
| GLContext(WindowRef window) | SDL::GLContext | inline |
| MakeCurrent(WindowRef window) | SDL::GLContext | inline |
| operator bool() const | SDL::ResourceBase< GLContextRaw > | inlineexplicit |
| operator GLContextRaw() const noexcept | SDL::GLContext | inline |
| operator->() const noexcept | SDL::ResourceBase< GLContextRaw > | inline |
| operator<=>(const ResourceBase &other) const=default | SDL::ResourceBase< GLContextRaw > | |
| RawConstPointer typedef | SDL::ResourceBase< GLContextRaw > | |
| RawPointer typedef | SDL::ResourceBase< GLContextRaw > | |
| release() noexcept | SDL::ResourceBase< GLContextRaw > | inline |
| ResourceBase(RawPointer resource) | SDL::GLContext | inline |
| ResourceBase(std::nullptr_t=nullptr) | SDL::GLContext | inline |
| SDL::ResourceBase< GLContextRaw >::ResourceBase(RawPointer resource) | SDL::ResourceBase< GLContextRaw > | inline |