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SDL3pp
A slim C++ wrapper for SDL3
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An opaque handle to an OpenGL context. More...
Public Member Functions | |
| GLContext (WindowRef window) | |
| Create an OpenGL context for an OpenGL window, and make it current. | |
| constexpr | operator GLContextRaw () const noexcept |
| Converts to underlying GLContextRaw. | |
| void | Destroy () |
| Delete an OpenGL context. | |
| void | MakeCurrent (WindowRef window) |
| Set up an OpenGL context for rendering into an OpenGL window. | |
| constexpr | ResourceBase (RawPointer resource) |
| Constructs from resource pointer. | |
| constexpr | ResourceBase (std::nullptr_t=nullptr) |
| Constructs null/invalid. | |
| Public Member Functions inherited from SDL::ResourceBase< GLContextRaw > | |
| constexpr | ResourceBase (RawPointer resource) |
| Constructs from resource pointer. | |
| constexpr | operator bool () const |
| Converts to bool. | |
| constexpr auto | operator<=> (const ResourceBase &other) const=default |
| Comparison. | |
| constexpr RawConstPointer | operator-> () const noexcept |
| member access to underlying resource pointer. | |
| constexpr RawPointer | get () const noexcept |
| Retrieves underlying resource pointer. | |
| constexpr RawPointer | release () noexcept |
| Retrieves underlying resource pointer and clear this. | |
Additional Inherited Members | |
| Public Types inherited from SDL::ResourceBase< GLContextRaw > | |
| using | RawPointer |
| The underlying raw pointer type. | |
| using | RawConstPointer |
| The underlying const raw pointer type. | |
An opaque handle to an OpenGL context.