SDL3pp
A slim C++ wrapper for SDL3
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Handle to a non owned rWLock. More...
Public Member Functions | |
constexpr | RWLockRef (const RWLockRef &other) |
Copy constructor. | |
constexpr | RWLockRef (RWLockRef &&other) |
Move constructor. | |
constexpr | ~RWLockRef ()=default |
Default constructor. | |
RWLockRef & | operator= (RWLockRef other) |
Assignment operator. | |
void | reset (SDL_RWLock *newResource={}) |
Destroy a read/write lock created with RWLockBase.RWLockBase(). | |
RWLockBase () | |
Create a new read/write lock. | |
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RWLockBase () | |
Create a new read/write lock. | |
void | LockForReading () |
Lock the read/write lock for read only operations. | |
void | LockForWriting () |
Lock the read/write lock for write operations. | |
void | TryLockForReading () |
Try to lock a read/write lock for reading without blocking. | |
void | TryLockForWriting () |
Try to lock a read/write lock for writing without blocking. | |
void | Unlock () |
Unlock the read/write lock. | |
constexpr | Resource (T resource={}) |
Constructs the underlying resource. | |
constexpr | Resource (std::nullptr_t) |
Equivalent to default ctor. | |
constexpr | Resource (std::nullopt_t) |
Equivalent to default ctor. | |
Resource (const Resource &other)=delete | |
Resource (Resource &&other)=delete | |
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constexpr | Resource (SDL_RWLock * resource={}) |
Constructs the underlying resource. | |
constexpr | Resource (std::nullptr_t) |
Equivalent to default ctor. | |
constexpr | Resource (std::nullopt_t) |
Equivalent to default ctor. | |
Resource (const Resource &other)=delete | |
Resource (Resource &&other)=delete | |
Resource & | operator= (const Resource &other)=delete |
Resource & | operator= (Resource &&other)=delete |
constexpr | operator bool () const |
True if contains a valid resource. | |
constexpr bool | operator== (const Resource &other) const=default |
Comparison. | |
constexpr bool | operator== (std::nullopt_t) const |
Comparison. | |
constexpr bool | operator== (std::nullptr_t) const |
Comparison. | |
constexpr SDL_RWLock * | get () const |
Return contained resource;. | |
constexpr SDL_RWLock * | release (SDL_RWLock * newResource={}) |
Return contained resource and empties or replace value. | |
constexpr const SDL_RWLock * | operator-> () const |
Access to fields. | |
constexpr SDL_RWLock * | operator-> () |
Access to fields. | |
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inline |
This function must be called on any read/write lock that is no longer needed. Failure to destroy a rwlock will result in a system memory or resource leak. While it is safe to destroy a rwlock that is unlocked, it is not safe to attempt to destroy a locked rwlock, and may result in undefined behavior depending on the platform.
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A read/write lock is useful for situations where you have multiple threads trying to access a resource that is rarely updated. All threads requesting a read-only lock will be allowed to run in parallel; if a thread requests a write lock, it will be provided exclusive access. This makes it safe for multiple threads to use a resource at the same time if they promise not to change it, and when it has to be changed, the rwlock will serve as a gateway to make sure those changes can be made safely.
In the right situation, a rwlock can be more efficient than a mutex, which only lets a single thread proceed at a time, even if it won't be modifying the data.
All newly-created read/write locks begin in the unlocked state.
Calls to RWLockBase.LockForReading() and RWLockBase.LockForWriting will not return while the rwlock is locked for writing by another thread. See RWLockBase.TryLockForReading() and RWLockBase.TryLockForWriting() to attempt to lock without blocking.
SDL read/write locks are only recursive for read-only locks! They are not guaranteed to be fair, or provide access in a FIFO manner! They are not guaranteed to favor writers. You may not lock a rwlock for both read-only and write access at the same time from the same thread (so you can't promote your read-only lock to a write lock without unlocking first).