An opaque datatype that represents a loaded shared object.
More...
|
FunctionPointer | LoadFunction (StringParam name) |
| Look up the address of the named function in a shared object.
|
|
constexpr | Resource (T resource={}) |
| Constructs from the underlying resource.
|
|
constexpr | Resource (const ResourceHandle< Resource< T > > auto &resource) |
| Constructs from pointer like.
|
|
constexpr | Resource (std::nullptr_t) |
| Equivalent to default ctor.
|
|
constexpr | Resource (std::nullopt_t) |
| Equivalent to default ctor.
|
|
constexpr | Resource (SDL_SharedObject * resource={}) |
| Constructs from the underlying resource.
|
|
constexpr | Resource (const ResourceHandle< Resource< SDL_SharedObject * > > auto &resource) |
| Constructs from pointer like.
|
|
constexpr | Resource (std::nullptr_t) |
| Equivalent to default ctor.
|
|
constexpr | Resource (std::nullopt_t) |
| Equivalent to default ctor.
|
|
constexpr | operator bool () const |
| True if contains a valid resource.
|
|
constexpr | operator value_type () const |
| Converts back to underlying type.
|
|
constexpr bool | operator== (const Resource &other) const=default |
| Comparison.
|
|
constexpr bool | operator== (std::nullopt_t) const |
| Comparison.
|
|
constexpr bool | operator== (std::nullptr_t) const |
| Comparison.
|
|
constexpr SDL_SharedObject * | get () const |
| Return contained resource;.
|
|
constexpr const SDL_SharedObject * | operator-> () const |
| Access to fields.
|
|
constexpr SDL_SharedObject * | operator-> () |
| Access to fields.
|
|
|
static void | reset (SDL_SharedObject *resource) |
| Unload a shared object from memory.
|
|
|
using | value_type = SDL_SharedObject * |
| The raw resource type.
|
|
◆ LoadFunction()
This function pointer is no longer valid after calling SharedObject.Unload().
This function can only look up C function names. Other languages may have name mangling and intrinsic language support that varies from compiler to compiler.
Make sure you declare your function pointers with the same calling convention as the actual library function. Your code will crash mysteriously if you do not do this.
If the requested function doesn't exist, nullptr is returned.
- Parameters
-
name | the name of the function to look up. |
- Returns
- a pointer to the function or nullptr on failure; call GetError() for more information.
- Thread safety:
- It is safe to call this function from any thread.
- Since
- This function is available since SDL 3.2.0.
- See also
- SharedObject.Load
◆ reset()
static void SDL::SharedObjectRef::reset |
( |
SDL_SharedObject * |
resource | ) |
|
|
inlinestatic |
Note that any pointers from this object looked up through SharedObjectRef.LoadFunction() will no longer be valid.
- Parameters
-
resource | a valid shared object handle returned. |
- Thread safety:
- It is safe to call this function from any thread.
- Since
- This function is available since SDL 3.2.0.
- See also
- SharedObject.Load
The documentation for this struct was generated from the following file: