Create(ThreadCB fn, StringParam name) | SDL::Thread | inlinestatic |
Create(ThreadFunction fn, StringParam name, void *data) | SDL::Thread | inlinestatic |
CreateWithProperties(PropertiesRef props) | SDL::Thread | inlinestatic |
deleter typedef | SDL::ResourceOwnerBase< RESOURCE, DELETER > | |
Detach() | SDL::Thread | inline |
free() | SDL::ResourceOwnerBase< RESOURCE, DELETER > | inlineprotected |
get() | SDL::ResourcePtrBase< RESOURCE > | inlineprotected |
get() const | SDL::ResourcePtrBase< RESOURCE > | inline |
operator bool() const | SDL::ResourcePtrBase< RESOURCE > | inline |
operator*() const | SDL::ResourcePtrBase< RESOURCE > | inline |
operator->() const | SDL::ResourcePtrBase< RESOURCE > | inline |
operator->() | SDL::ResourcePtrBase< RESOURCE > | inline |
operator=(ResourceUnique other) | SDL::ResourceUnique< ThreadRef > | inline |
operator==(const ResourcePtrBase &other) const | SDL::ResourcePtrBase< RESOURCE > | inline |
operator==(std::nullptr_t) const | SDL::ResourcePtrBase< RESOURCE > | inline |
operator==(std::nullopt_t) const | SDL::ResourcePtrBase< RESOURCE > | inline |
reference typedef | SDL::ResourcePtrBase< RESOURCE > | |
release() | SDL::ResourceOwnerBase< RESOURCE, DELETER > | inline |
reset() | SDL::ResourceUnique< ThreadRef > | inline |
ResourceOwnerBase(base::value_type value={}, DELETER deleter={}) | SDL::ResourceOwnerBase< RESOURCE, DELETER > | inlineprotected |
ResourcePtrBase(value_type value={}) | SDL::ResourcePtrBase< RESOURCE > | inlineprotected |
ResourceUnique(std::nullptr_t=nullptr) | SDL::Thread | inline |
ResourceUnique(base::value_type value, DELETER deleter={}) | SDL::Thread | inlineexplicit |
ResourceUnique(ResourceUnique &&other) | SDL::Thread | inline |
ResourceUnique(const ResourceUnique &other)=delete (defined in SDL::Thread) | SDL::Thread | |
ResourceUnique< ThreadRef >::ResourceUnique(base::value_type value, DefaultDeleter< ThreadRef > deleter={}) | SDL::ResourceUnique< ThreadRef > | inlineexplicit |
share() | SDL::Thread | inline |
value_type typedef | SDL::ResourcePtrBase< RESOURCE > | |
~ResourceUnique() | SDL::ResourceUnique< ThreadRef > | inline |