SDL3pp
A slim C++ wrapper for SDL3
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SDL::Thread Member List

This is the complete list of members for SDL::Thread, including all inherited members.

Detach()SDL::Threadinline
get() const noexceptSDL::ResourceBase< ThreadRaw >inline
GetID() constSDL::Threadinline
GetName() constSDL::Threadinline
GetState() constSDL::Threadinline
operator bool() constSDL::ResourceBase< ThreadRaw >inlineexplicit
operator->() const noexceptSDL::ResourceBase< ThreadRaw >inline
operator<=>(const ResourceBase &other) const=defaultSDL::ResourceBase< ThreadRaw >
operator=(Thread &&other) noexceptSDL::Threadinline
operator=(const Thread &other)=deleteSDL::Thread
RawConstPointer typedefSDL::ResourceBase< ThreadRaw >
RawPointer typedefSDL::ResourceBase< ThreadRaw >
release() noexceptSDL::ResourceBase< ThreadRaw >inline
ResourceBase(RawPointer resource)SDL::Threadinline
ResourceBase(std::nullptr_t=nullptr)SDL::Threadinline
SDL::ResourceBase< ThreadRaw >::ResourceBase(RawPointer resource)SDL::ResourceBase< ThreadRaw >inline
SetCurrentPriority(ThreadPriority priority)SDL::Threadinlinestatic
Thread(ThreadRaw resource) noexceptSDL::Threadinlineexplicit
Thread(const Thread &other)=deleteSDL::Thread
Thread(Thread &&other) noexceptSDL::Threadinline
Thread(const ThreadRef &other)=delete (defined in SDL::Thread)SDL::Thread
Thread(ThreadRef &&other)=delete (defined in SDL::Thread)SDL::Thread
Thread(ThreadFunction fn, StringParam name, void *data)SDL::Threadinline
Thread(ThreadCB fn, StringParam name)SDL::Threadinline
Thread(PropertiesRef props)SDL::Threadinline
Wait(int *status)SDL::Threadinline
~Thread()SDL::Threadinline