|
SDL3pp
A slim C++ wrapper for SDL3
|
This is the complete list of members for SDL::Thread, including all inherited members.
| Detach() | SDL::Thread | inline |
| get() const noexcept | SDL::ResourceBase< ThreadRaw > | inline |
| GetID() const | SDL::Thread | inline |
| GetName() const | SDL::Thread | inline |
| GetState() const | SDL::Thread | inline |
| operator bool() const | SDL::ResourceBase< ThreadRaw > | inlineexplicit |
| operator->() const noexcept | SDL::ResourceBase< ThreadRaw > | inline |
| operator<=>(const ResourceBase &other) const=default | SDL::ResourceBase< ThreadRaw > | |
| operator=(Thread &&other) noexcept | SDL::Thread | inline |
| operator=(const Thread &other)=delete | SDL::Thread | |
| RawConstPointer typedef | SDL::ResourceBase< ThreadRaw > | |
| RawPointer typedef | SDL::ResourceBase< ThreadRaw > | |
| release() noexcept | SDL::ResourceBase< ThreadRaw > | inline |
| ResourceBase(RawPointer resource) | SDL::Thread | inline |
| ResourceBase(std::nullptr_t=nullptr) | SDL::Thread | inline |
| SDL::ResourceBase< ThreadRaw >::ResourceBase(RawPointer resource) | SDL::ResourceBase< ThreadRaw > | inline |
| SetCurrentPriority(ThreadPriority priority) | SDL::Thread | inlinestatic |
| Thread(ThreadRaw resource) noexcept | SDL::Thread | inlineexplicit |
| Thread(const Thread &other)=delete | SDL::Thread | |
| Thread(Thread &&other) noexcept | SDL::Thread | inline |
| Thread(const ThreadRef &other)=delete (defined in SDL::Thread) | SDL::Thread | |
| Thread(ThreadRef &&other)=delete (defined in SDL::Thread) | SDL::Thread | |
| Thread(ThreadFunction fn, StringParam name, void *data) | SDL::Thread | inline |
| Thread(ThreadCB fn, StringParam name) | SDL::Thread | inline |
| Thread(PropertiesRef props) | SDL::Thread | inline |
| Wait(int *status) | SDL::Thread | inline |
| ~Thread() | SDL::Thread | inline |