SDL3pp
A slim C++ wrapper for SDL3
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SDL::ThreadRef Member List

This is the complete list of members for SDL::ThreadRef, including all inherited members.

Detach()SDL::ThreadRefinline
get() constSDL::Resource< SDL_Thread * >inline
GetID() constSDL::ThreadBaseinline
GetName() constSDL::ThreadBaseinline
GetState() constSDL::ThreadBaseinline
operator bool() constSDL::Resource< SDL_Thread * >inlineexplicit
operator->() constSDL::Resource< SDL_Thread * >inline
operator->()SDL::Resource< SDL_Thread * >inline
operator=(ThreadRef other)SDL::ThreadRefinline
operator==(const Resource &other) const=defaultSDL::Resource< SDL_Thread * >
operator==(std::nullopt_t) constSDL::Resource< SDL_Thread * >inline
operator==(std::nullptr_t) constSDL::Resource< SDL_Thread * >inline
release(SDL_Thread * newResource={})SDL::Resource< SDL_Thread * >inline
reset(SDL_Thread *newResource={})SDL::ThreadRefinline
Resource(T resource={})SDL::ThreadBaseinline
Resource(std::nullptr_t)SDL::ThreadBaseinline
Resource(std::nullopt_t)SDL::ThreadBaseinline
Resource(const Resource &other)=delete (defined in SDL::ThreadBase)SDL::ThreadBase
Resource(Resource &&other)=delete (defined in SDL::ThreadBase)SDL::ThreadBase
Resource< SDL_Thread * >::Resource(SDL_Thread * resource={})SDL::Resource< SDL_Thread * >inline
SetCurrentPriority(ThreadPriority priority)SDL::ThreadBaseinlinestatic
ThreadBase(ThreadCB fn, StringParam name)SDL::ThreadRefinline
ThreadBase(ThreadFunction fn, StringParam name, void *data)SDL::ThreadRefinline
ThreadBase(PropertiesBase &props)SDL::ThreadRefinline
ThreadRef(const ThreadRef &other)SDL::ThreadRefinline
ThreadRef(ThreadRef &&other)SDL::ThreadRefinline
Wait(int *status)SDL::ThreadBaseinline
~ThreadRef()=defaultSDL::ThreadRef