SDL3pp
A slim C++ wrapper for SDL3
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This is the complete list of members for SDL::HapticRef, including all inherited members.
Close() | SDL::Haptic | inline |
CreateEffect(const HapticEffect &effect) | SDL::Haptic | inline |
DestroyEffect(int effect) | SDL::Haptic | inline |
EffectSupported(const HapticEffect &effect) | SDL::Haptic | inline |
get() const | SDL::Haptic | inline |
GetEffectStatus(int effect) | SDL::Haptic | inline |
GetFeatures() | SDL::Haptic | inline |
GetID() | SDL::Haptic | inline |
GetMaxEffects() | SDL::Haptic | inline |
GetMaxEffectsPlaying() | SDL::Haptic | inline |
GetName() | SDL::Haptic | inline |
GetNumAxes() | SDL::Haptic | inline |
Haptic()=default | SDL::Haptic | |
Haptic(const HapticRaw resource) | SDL::Haptic | inlineexplicit |
Haptic(const Haptic &other)=delete | SDL::Haptic | |
Haptic(Haptic &&other) | SDL::Haptic | inline |
Haptic(const HapticRef &other)=delete (defined in SDL::Haptic) | SDL::Haptic | |
Haptic(HapticRef &&other)=delete (defined in SDL::Haptic) | SDL::Haptic | |
Haptic(HapticID instance_id) | SDL::Haptic | inline |
Haptic(JoystickParam joystick) | SDL::Haptic | inline |
HapticRef(HapticParam resource) | SDL::HapticRef | inline |
HapticRef(const HapticRef &other) | SDL::HapticRef | inline |
InitRumble() | SDL::Haptic | inline |
OpenFromMouse() | SDL::Haptic | inlinestatic |
operator bool() const | SDL::Haptic | inlineexplicit |
operator HapticParam() const | SDL::Haptic | inline |
operator<=>(const Haptic &other) const =default | SDL::Haptic | |
operator=(Haptic other) | SDL::Haptic | inline |
operator==(std::nullptr_t _) const | SDL::Haptic | inline |
Pause() | SDL::Haptic | inline |
PlayRumble(float strength, Uint32 length) | SDL::Haptic | inline |
release() | SDL::Haptic | inline |
Resume() | SDL::Haptic | inline |
RumbleSupported() | SDL::Haptic | inline |
RunEffect(int effect, Uint32 iterations) | SDL::Haptic | inline |
SetAutocenter(int autocenter) | SDL::Haptic | inline |
SetGain(int gain) | SDL::Haptic | inline |
StopEffect(int effect) | SDL::Haptic | inline |
StopEffects() | SDL::Haptic | inline |
StopRumble() | SDL::Haptic | inline |
UpdateEffect(int effect, const HapticEffect &data) | SDL::Haptic | inline |
~Haptic() | SDL::Haptic | inline |
~HapticRef() | SDL::HapticRef | inline |