SDL3pp
A slim C++ wrapper for SDL3
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Public Member Functions | List of all members
SDL::Mixer Class Reference

An opaque object that represents a mixer. More...

Inheritance diagram for SDL::Mixer:
Inheritance graph
[legend]

Public Member Functions

constexpr Mixer (std::nullptr_t=nullptr) noexcept
 Default ctor.
 
constexpr Mixer (MixerRaw resource) noexcept
 Constructs from raw Mixer. More...
 
constexpr Mixer (const Mixer &other) noexcept=delete
 Copy constructor.
 
constexpr Mixer (Mixer &&other) noexcept
 Move constructor.
 
constexpr Mixer (const MixerRef &other)=delete
 
constexpr Mixer (MixerRef &&other)=delete
 
 Mixer (AudioDeviceRef devid, const AudioSpec &spec)
 Create a mixer that plays sound directly to an audio device. More...
 
 Mixer (const AudioSpec &spec)
 Create a mixer that generates audio to a memory buffer. More...
 
 ~Mixer ()
 Destructor.
 
constexpr Mixeroperator= (Mixer &&other) noexcept
 Assignment operator.
 
Mixeroperator= (const Mixer &other)=delete
 Assignment operator.
 
constexpr MixerRaw get () const noexcept
 Retrieves underlying MixerRaw.
 
constexpr MixerRaw release () noexcept
 Retrieves underlying MixerRaw and clear this.
 
constexpr auto operator<=> (const Mixer &other) const noexcept=default
 Comparison.
 
constexpr operator bool () const noexcept
 Converts to bool.
 
void Destroy ()
 Free a mixer. More...
 
PropertiesRef GetProperties ()
 Get the properties associated with a mixer. More...
 
void GetFormat (AudioSpec *spec)
 Get the audio format a mixer is generating. More...
 
MixerLock Lock ()
 Lock a mixer by obtaining its internal mutex. More...
 
void Unlock (MixerLock &&lock)
 Unlock a mixer previously locked by a call to Mixer.Lock(). More...
 
Audio LoadAudio_IO (IOStreamRef io, bool predecode, bool closeio=false)
 Load audio for playback from an IOStream. More...
 
Audio LoadAudio (StringParam path, bool predecode)
 Load audio for playback from a file. More...
 
Audio LoadAudioNoCopy (SourceBytes data, bool free_when_done)
 Load audio for playback from a memory buffer without making a copy. More...
 
Audio LoadRawAudio_IO (IOStreamRef io, const AudioSpec &spec, bool closeio=false)
 Load raw PCM data from an IOStream. More...
 
Audio LoadRawAudio (SourceBytes data, const AudioSpec &spec)
 Load raw PCM data from a memory buffer. More...
 
Audio LoadRawAudioNoCopy (SourceBytes data, const AudioSpec &spec, bool free_when_done)
 Load raw PCM data from a memory buffer without making a copy. More...
 
Audio CreateSineWaveAudio (int hz, float amplitude, Sint64 ms)
 Create a Audio that generates a sinewave. More...
 
TrackRef CreateTrack ()
 Create a new track on a mixer. More...
 
OwnArray< TrackRefGetTaggedTracks (StringParam tag)
 Get all tracks with a specific tag. More...
 
void PlayTag (StringParam tag, PropertiesRef options)
 Start (or restart) mixing all tracks with a specific tag for playback. More...
 
bool PlayAudio (AudioRef audio)
 Play a Audio from start to finish without any management. More...
 
void StopAllTracks (Sint64 fade_out_ms)
 Halt all currently-playing tracks, possibly fading out over time. More...
 
void StopTag (StringParam tag, Sint64 fade_out_ms)
 Halt all tracks with a specific tag, possibly fading out over time. More...
 
void PauseAllTracks ()
 Pause all currently-playing tracks. More...
 
void PauseTag (StringParam tag)
 Pause all tracks with a specific tag. More...
 
void ResumeAllTracks ()
 Resume all currently-paused tracks. More...
 
void ResumeTag (StringParam tag)
 Resume all tracks with a specific tag. More...
 
void SetGain (float gain)
 Set a mixer's master gain control. More...
 
float GetGain ()
 Get a mixer's master gain control. More...
 
void SetTagGain (StringParam tag, float gain)
 Set the gain control of all tracks with a specific tag. More...
 
void SetFrequencyRatio (float ratio)
 Set a mixer's master frequency ratio. More...
 
float GetFrequencyRatio ()
 Get a mixer's master frequency ratio. More...
 
GroupRef CreateGroup ()
 Create a mixing group. More...
 
void SetPostMixCallback (PostMixCallback cb, void *userdata)
 Set a callback that fires when all mixing has completed. More...
 
void SetPostMixCallback (PostMixCB cb)
 Set a callback that fires when all mixing has completed. More...
 
int Generate (TargetBytes buffer)
 Generate mixer output when not driving an audio device. More...
 

Detailed Description

The Mixer is the toplevel object for this library. To use SDL_mixer, you must have at least one, but are allowed to have several. Each mixer is responsible for generating a single output stream of mixed audio, usually to an audio device for realtime playback.

Mixers are either created to feed an audio device (through CreateMixerDevice()), or to generate audio to a buffer in memory, where it can be used for anything (through CreateMixer()).

Since
This datatype is available since SDL_mixer 3.0.0.
Category:
Resource

Constructor & Destructor Documentation

◆ Mixer()

constexpr SDL::Mixer::Mixer ( MixerRaw  resource)
inlineexplicitconstexprnoexcept
Parameters
resourcea MixerRaw to be wrapped.

This assumes the ownership, call release() if you need to take back.


The documentation for this class was generated from the following file: