Properties for Window creation.
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◆ ALWAYS_ON_TOP_BOOLEAN
| auto SDL::prop::Window::Create::ALWAYS_ON_TOP_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_ALWAYS_ON_TOP_BOOLEAN
Enable always on top.
◆ BORDERLESS_BOOLEAN
| auto SDL::prop::Window::Create::BORDERLESS_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN
Enable borderless.
◆ COCOA_VIEW_POINTER
| auto SDL::prop::Window::Create::COCOA_VIEW_POINTER |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_COCOA_VIEW_POINTER
Pointer to cocoa view.
◆ COCOA_WINDOW_POINTER
| auto SDL::prop::Window::Create::COCOA_WINDOW_POINTER |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_COCOA_WINDOW_POINTER
Pointer to cocoa window.
◆ CONSTRAIN_POPUP_BOOLEAN
| auto SDL::prop::Window::Create::CONSTRAIN_POPUP_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_CONSTRAIN_POPUP_BOOLEAN
Enable constrain popup.
◆ EMSCRIPTEN_CANVAS_ID_STRING
| auto SDL::prop::Window::Create::EMSCRIPTEN_CANVAS_ID_STRING |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_CANVAS_ID_STRING
String for emscripten canvas id.
◆ EMSCRIPTEN_KEYBOARD_ELEMENT_STRING
| auto SDL::prop::Window::Create::EMSCRIPTEN_KEYBOARD_ELEMENT_STRING |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING
String for emscripten keyboard element.
◆ EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN
| auto SDL::prop::Window::Create::EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN
Enable external graphics context.
◆ FLAGS_NUMBER
| auto SDL::prop::Window::Create::FLAGS_NUMBER |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_FLAGS_NUMBER
Number for flags.
◆ FOCUSABLE_BOOLEAN
| auto SDL::prop::Window::Create::FOCUSABLE_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN
Enable focusable.
◆ FULLSCREEN_BOOLEAN
| auto SDL::prop::Window::Create::FULLSCREEN_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_FULLSCREEN_BOOLEAN
Enable fullscreen.
◆ HEIGHT_NUMBER
| auto SDL::prop::Window::Create::HEIGHT_NUMBER |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER
Number for height.
◆ HIDDEN_BOOLEAN
| auto SDL::prop::Window::Create::HIDDEN_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_HIDDEN_BOOLEAN
Enable hidden.
◆ HIGH_PIXEL_DENSITY_BOOLEAN
| auto SDL::prop::Window::Create::HIGH_PIXEL_DENSITY_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN
Enable high pixel density.
◆ MAXIMIZED_BOOLEAN
| auto SDL::prop::Window::Create::MAXIMIZED_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_MAXIMIZED_BOOLEAN
Enable maximized.
◆ MENU_BOOLEAN
| auto SDL::prop::Window::Create::MENU_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_MENU_BOOLEAN
Enable menu.
◆ METAL_BOOLEAN
| auto SDL::prop::Window::Create::METAL_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_METAL_BOOLEAN
Enable metal.
◆ MINIMIZED_BOOLEAN
| auto SDL::prop::Window::Create::MINIMIZED_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_MINIMIZED_BOOLEAN
Enable minimized.
◆ MODAL_BOOLEAN
| auto SDL::prop::Window::Create::MODAL_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_MODAL_BOOLEAN
Enable modal.
◆ MOUSE_GRABBED_BOOLEAN
| auto SDL::prop::Window::Create::MOUSE_GRABBED_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_MOUSE_GRABBED_BOOLEAN
Enable mouse grabbed.
◆ OPENGL_BOOLEAN
| auto SDL::prop::Window::Create::OPENGL_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN
Enable opengl.
◆ PARENT_POINTER
| auto SDL::prop::Window::Create::PARENT_POINTER |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_PARENT_POINTER
Pointer to parent.
◆ RESIZABLE_BOOLEAN
| auto SDL::prop::Window::Create::RESIZABLE_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_RESIZABLE_BOOLEAN
Enable resizable.
◆ TITLE_STRING
| auto SDL::prop::Window::Create::TITLE_STRING |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_TITLE_STRING
String for title.
◆ TOOLTIP_BOOLEAN
| auto SDL::prop::Window::Create::TOOLTIP_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_TOOLTIP_BOOLEAN
Enable tooltip.
◆ TRANSPARENT_BOOLEAN
| auto SDL::prop::Window::Create::TRANSPARENT_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_TRANSPARENT_BOOLEAN
Enable transparent.
◆ UTILITY_BOOLEAN
| auto SDL::prop::Window::Create::UTILITY_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_UTILITY_BOOLEAN
Enable utility.
◆ VULKAN_BOOLEAN
| auto SDL::prop::Window::Create::VULKAN_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_VULKAN_BOOLEAN
Enable vulkan.
◆ WAYLAND_CREATE_EGL_WINDOW_BOOLEAN
| auto SDL::prop::Window::Create::WAYLAND_CREATE_EGL_WINDOW_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_WAYLAND_CREATE_EGL_WINDOW_BOOLEAN
Enable wayland create egl window.
◆ WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN
| auto SDL::prop::Window::Create::WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN
Enable wayland surface role custom.
◆ WAYLAND_WL_SURFACE_POINTER
| auto SDL::prop::Window::Create::WAYLAND_WL_SURFACE_POINTER |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER
Pointer to wayland wl surface.
◆ WIDTH_NUMBER
| auto SDL::prop::Window::Create::WIDTH_NUMBER |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER
Number for width.
◆ WIN32_HWND_POINTER
| auto SDL::prop::Window::Create::WIN32_HWND_POINTER |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_WIN32_HWND_POINTER
Pointer to win32 hwnd.
◆ WIN32_PIXEL_FORMAT_HWND_POINTER
| auto SDL::prop::Window::Create::WIN32_PIXEL_FORMAT_HWND_POINTER |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_WIN32_PIXEL_FORMAT_HWND_POINTER
Pointer to win32 pixel format hwnd.
◆ WINDOWSCENE_POINTER
| auto SDL::prop::Window::Create::WINDOWSCENE_POINTER |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_WINDOWSCENE_POINTER
Pointer to windowscene.
◆ X11_WINDOW_NUMBER
| auto SDL::prop::Window::Create::X11_WINDOW_NUMBER |
|
constexpr |
Initial value: =
SDL_PROP_WINDOW_CREATE_X11_WINDOW_NUMBER
Number for x11 window.