SDL3pp
A slim C++ wrapper for SDL3
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Constants for Properties keys. More...

Namespaces

namespace  Audio
 Properties for configuring audio loading.
namespace  AudioStream
 Properties for AudioStream.
namespace  Display
 Properties for Display.
namespace  FileDialog
 Properties for file dialogs.
namespace  Font
 Properties for Font.
namespace  GamepadCap
 Gamepad capability properties.
namespace  GPUDevice
 Properties for GPUDevice creation and information.
namespace  GpuTextEngine
 Properties for GPUTextEngine.
namespace  Hidapi
 HIDAPI properties.
namespace  IOStream
 Properties for IOStream.
namespace  JoystickCap
 Joystick capability properties.
namespace  Mixer
 Properties for Mixer.
namespace  Play
 Properties that can be used in the options parameter of Track.Play().
namespace  Process
 Properties for processes.
namespace  Renderer
 Properties for Renderer.
namespace  RendererTextEngine
 Properties for RendererTextEngine.
namespace  Surface
 Properties for Surface.
namespace  TextInput
 Properties for text input to be used on StartTextInputWithProperties.
namespace  Texture
 Properties for Texture.
namespace  Window
 Properties for Window.

Detailed Description

Constants for Properties keys.

All subnamespaces in prop are intended to be used as namespaces for properties related to a specific type of object. For example, prop::Surface contains properties related to surfaces.

See also
Properties