Here is a list of all documented namespace functions with links to the namespaces they belong to:
- l -
- LoadANIAnimation_IO() : SDL
- LoadAnimation() : SDL
- LoadAnimation_IO() : SDL
- LoadAnimationTyped_IO() : SDL
- LoadAPNGAnimation_IO() : SDL
- LoadAudio() : SDL
- LoadAudio_IO() : SDL
- LoadAudioNoCopy() : SDL
- LoadAudioWithProperties() : SDL
- LoadAVIF_IO() : SDL
- LoadAVIFAnimation_IO() : SDL
- LoadBMP() : SDL
- LoadBMP_IO() : SDL
- LoadCUR_IO() : SDL
- LoadFile() : SDL
- LoadFile_IO() : SDL
- LoadFileAs() : SDL
- LoadFileAsync() : SDL
- LoadFunction() : SDL
- LoadGIF_IO() : SDL
- LoadGIFAnimation_IO() : SDL
- LoadGPUTexture() : SDL
- LoadICO_IO() : SDL
- LoadJPG_IO() : SDL
- LoadJXL_IO() : SDL
- LoadLBM_IO() : SDL
- LoadObject() : SDL
- LoadPCX_IO() : SDL
- LoadPNG() : SDL
- LoadPNG_IO() : SDL
- LoadPNM_IO() : SDL
- LoadQOI_IO() : SDL
- LoadRawAudio() : SDL
- LoadRawAudio_IO() : SDL
- LoadRawAudioNoCopy() : SDL
- LoadSizedSVG_IO() : SDL
- LoadSurface() : SDL
- LoadSurface_IO() : SDL
- LoadSurfaceTyped_IO() : SDL
- LoadSVG_IO() : SDL
- LoadTexture() : SDL
- LoadTexture_IO() : SDL
- LoadTextureTyped_IO() : SDL
- LoadTGA_IO() : SDL
- LoadTIF_IO() : SDL
- LoadTrustedPNG() : SDL
- LoadTrustedPNG_IO() : SDL
- LoadWAV() : SDL
- LoadWAV_IO() : SDL
- LoadWEBP_IO() : SDL
- LoadWEBPAnimation_IO() : SDL
- LoadXCF_IO() : SDL
- LoadXPM_IO() : SDL
- LoadXV_IO() : SDL
- LockAudioStream() : SDL
- LockJoysticks() : SDL
- LockMixer() : SDL
- LockMutex() : SDL
- LockProperties() : SDL
- LockRWLockForReading() : SDL
- LockRWLockForWriting() : SDL
- LockSurface() : SDL
- LockTexture() : SDL
- LockTextureToSurface() : SDL
- Log() : SDL
- log() : SDL
- log10() : SDL
- LogCritical() : SDL
- LogDebug() : SDL
- LogError() : SDL
- LogInfo() : SDL
- LogMessage() : SDL
- LogTrace() : SDL
- LogUnformatted() : SDL
- LogVerbose() : SDL
- LogWarn() : SDL
- lround() : SDL
- ltoa() : SDL