SDL3pp
A slim C++ wrapper for SDL3
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SDL::GPUTextEngine Struct Reference

A GPU based text engine. More...

Inheritance diagram for SDL::GPUTextEngine:
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Public Member Functions

constexpr GPUTextEngine (TextEngineRaw resource) noexcept
 Constructs from raw TextEngine.
constexpr GPUTextEngine (GPUTextEngine &&other) noexcept
 Move constructor.
constexpr GPUTextEngineoperator= (GPUTextEngine &&other) noexcept
 Move assignment operator.
 GPUTextEngine (GPUDeviceRef device)
 Create a text engine for drawing text with the SDL GPU API.
 GPUTextEngine (PropertiesRef props)
 Create a text engine for drawing text with the SDL GPU API, with the specified properties.
 ~GPUTextEngine ()
 Destructor.
void SetGPUWinding (GPUTextEngineWinding winding)
 Sets the winding order of the vertices returned by GetGPUTextDrawData for a particular GPU text engine.
GPUTextEngineWinding GetGPUWinding () const
 Get the winding order of the vertices returned by GetGPUTextDrawData for a particular GPU text engine.
void Destroy ()
 Destroy a text engine created for drawing text with the SDL GPU API.
Public Member Functions inherited from SDL::TextEngine
Text CreateText (FontRef font, std::string_view text)
 Create a text object from UTF-8 text and a text engine.
constexpr ResourceBaseT ()=default
 Default constructor, creates null/invalid resource.
constexpr ResourceBaseT (RawPointer resource)
 Constructs from resource pointer.
constexpr ResourceBaseT (std::nullptr_t)
 Constructs null/invalid.
constexpr ResourceBaseT (const ResourceBaseT &)=default
 Copy constructor.
constexpr ResourceBaseT (ResourceBaseT &&) noexcept=default
 Move constructor.
Public Member Functions inherited from SDL::ResourceBaseT< TextEngineRaw >
constexpr ResourceBaseT ()=default
 Default constructor, creates null/invalid resource.
constexpr operator bool () const
 Converts to bool.
constexpr auto operator<=> (const ResourceBaseT &other) const=default
 Comparison.
constexpr RawConstPointer operator-> () const noexcept
 member access to underlying resource pointer.
constexpr RawPointer get () const noexcept
 Retrieves underlying resource pointer.
constexpr RawPointer release () noexcept
 Retrieves underlying resource pointer and clear this.

Additional Inherited Members

Public Types inherited from SDL::ResourceBaseT< TextEngineRaw >
using RawPointer
 The underlying raw pointer type.
using RawConstPointer
 The underlying const raw pointer type.
Protected Member Functions inherited from SDL::ResourceBaseT< TextEngineRaw >
constexpr ~ResourceBaseT ()=default
 Destructor.
constexpr ResourceBaseToperator= (const ResourceBaseT &)=default
 Assignment operator.

Detailed Description

A GPU based text engine.

Constructor & Destructor Documentation

◆ GPUTextEngine()

SDL::GPUTextEngine::GPUTextEngine ( TextEngineRaw resource)
inlineexplicitconstexprnoexcept

Constructs from raw TextEngine.

Parameters
resourcea TextEngineRaw to be wrapped.

This assumes the ownership, call release() if you need to take back.


The documentation for this struct was generated from the following file: