Here is a list of all documented functions with links to the class documentation for each member:
- d -
- data() : SDL::OwnArray< T >
- DateTime() : SDL::DateTime
- DeleteString() : SDL::TextRef
- Destroy() : SDL::AudioStream, SDL::Condition, SDL::Cursor, SDL::Environment, SDL::GLContext, SDL::Mutex, SDL::Palette, SDL::Process, SDL::Properties, SDL::Renderer, SDL::RWLock, SDL::Semaphore, SDL::Surface, SDL::Text, SDL::Texture, SDL::Tray, SDL::Window
- DestroyGPU() : SDL::TextEngineRef
- DestroyRenderer() : SDL::TextEngineRef
- DestroySurface() : SDL::TextEngineRef, SDL::WindowRef
- Detach() : SDL::Thread
- DetachedResource() : SDL::DetachedResource< RESOURCE, UNIQUE >
- DevicePaused() : SDL::AudioStreamRef
- Display() : SDL::Display
- DrawRenderer() : SDL::TextRef
- DrawSurface() : SDL::TextRef
- Duplicate() : SDL::SurfaceRef