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SDL3pp
A slim C++ wrapper for SDL3
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Properties for Surface. More...
Variables | |
| constexpr auto | SDR_WHITE_POINT_FLOAT |
| Float for sdr white point. | |
| constexpr auto | HDR_HEADROOM_FLOAT |
| Float for hdr headroom. | |
| constexpr auto | TONEMAP_OPERATOR_STRING |
| String for tonemap operator. | |
| constexpr auto | HOTSPOT_X_NUMBER |
| Number for hotspot x. | |
| constexpr auto | HOTSPOT_Y_NUMBER |
| Number for hotspot y. | |
| constexpr auto | ROTATION_FLOAT |
| Float for rotation. | |
Properties for Surface.
These properties are intended to queries on surfaces, and may not be supported by all surfaces. You can use GetSurfaceProperties() to get the properties of a surface, and then query these properties with Properties.Get*() functions.
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constexpr |
Float for hdr headroom.
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constexpr |
Number for hotspot x.
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constexpr |
Number for hotspot y.
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constexpr |
Float for rotation.
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constexpr |
Float for sdr white point.
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constexpr |
String for tonemap operator.