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SDL3pp
A slim C++ wrapper for SDL3
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Properties for Texture. More...
Namespaces | |
| namespace | Create |
| Properties for Texture creation. | |
Variables | |
| constexpr auto | COLORSPACE_NUMBER |
| Number for colorspace. | |
| constexpr auto | FORMAT_NUMBER |
| Number for format. | |
| constexpr auto | ACCESS_NUMBER |
| Number for access. | |
| constexpr auto | WIDTH_NUMBER |
| Number for width. | |
| constexpr auto | HEIGHT_NUMBER |
| Number for height. | |
| constexpr auto | SDR_WHITE_POINT_FLOAT |
| Float for sdr white point. | |
| constexpr auto | HDR_HEADROOM_FLOAT |
| Float for hdr headroom. | |
| constexpr auto | D3D11_TEXTURE_POINTER |
| Pointer to d3d11 texture. | |
| constexpr auto | D3D11_TEXTURE_U_POINTER |
| Pointer to d3d11 texture u. | |
| constexpr auto | D3D11_TEXTURE_V_POINTER |
| Pointer to d3d11 texture v. | |
| constexpr auto | D3D12_TEXTURE_POINTER |
| Pointer to d3d12 texture. | |
| constexpr auto | D3D12_TEXTURE_U_POINTER |
| Pointer to d3d12 texture u. | |
| constexpr auto | D3D12_TEXTURE_V_POINTER |
| Pointer to d3d12 texture v. | |
| constexpr auto | OPENGL_TEXTURE_NUMBER |
| Opengl texture number. | |
| constexpr auto | OPENGL_TEXTURE_UV_NUMBER |
| Opengl texture uv number. | |
| constexpr auto | OPENGL_TEXTURE_U_NUMBER |
| Opengl texture u number. | |
| constexpr auto | OPENGL_TEXTURE_V_NUMBER |
| Opengl texture v number. | |
| constexpr auto | OPENGL_TEXTURE_TARGET_NUMBER |
| Opengl texture target number. | |
| constexpr auto | OPENGL_TEX_W_FLOAT |
| Float for opengl tex w. | |
| constexpr auto | OPENGL_TEX_H_FLOAT |
| Float for opengl tex h. | |
| constexpr auto | OPENGLES2_TEXTURE_NUMBER |
| Opengles2 texture number. | |
| constexpr auto | OPENGLES2_TEXTURE_UV_NUMBER |
| Opengles2 texture uv number. | |
| constexpr auto | OPENGLES2_TEXTURE_U_NUMBER |
| Opengles2 texture u number. | |
| constexpr auto | OPENGLES2_TEXTURE_V_NUMBER |
| Opengles2 texture v number. | |
| constexpr auto | OPENGLES2_TEXTURE_TARGET_NUMBER |
| Opengles2 texture target number. | |
| constexpr auto | VULKAN_TEXTURE_NUMBER |
| Vulkan texture number. | |
| constexpr auto | GPU_TEXTURE_POINTER |
| Pointer to gpu texture. | |
| constexpr auto | GPU_TEXTURE_UV_POINTER |
| Pointer to gpu texture uv. | |
| constexpr auto | GPU_TEXTURE_U_POINTER |
| Pointer to gpu texture u. | |
| constexpr auto | GPU_TEXTURE_V_POINTER |
| Pointer to gpu texture v. | |
Properties for Texture.
Properties within Create sub-namespace can be used when creating a texture with CreateTextureWithProperties. The other properties used to query information about an existing texture with Texture.GetProperties.
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constexpr |
Number for access.
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constexpr |
Number for colorspace.
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constexpr |
Pointer to d3d11 texture.
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constexpr |
Pointer to d3d11 texture u.
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constexpr |
Pointer to d3d11 texture v.
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constexpr |
Pointer to d3d12 texture.
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constexpr |
Pointer to d3d12 texture u.
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constexpr |
Pointer to d3d12 texture v.
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constexpr |
Number for format.
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constexpr |
Pointer to gpu texture.
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constexpr |
Pointer to gpu texture u.
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constexpr |
Pointer to gpu texture uv.
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constexpr |
Pointer to gpu texture v.
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constexpr |
Float for hdr headroom.
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constexpr |
Number for height.
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constexpr |
Float for opengl tex h.
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constexpr |
Float for opengl tex w.
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constexpr |
Opengl texture number.
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constexpr |
Opengl texture target number.
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constexpr |
Opengl texture u number.
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constexpr |
Opengl texture uv number.
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constexpr |
Opengl texture v number.
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constexpr |
Opengles2 texture number.
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constexpr |
Opengles2 texture target number.
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constexpr |
Opengles2 texture u number.
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constexpr |
Opengles2 texture uv number.
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constexpr |
Opengles2 texture v number.
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constexpr |
Float for sdr white point.
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constexpr |
Vulkan texture number.
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constexpr |
Number for width.