Here is a list of all documented namespace functions with links to the namespaces they belong to:
- a -
- abs() : SDL
- acos() : SDL
- AcquireCameraFrame() : SDL
- AcquireGPUCommandBuffer() : SDL
- AcquireGPUSwapchainTexture() : SDL
- AddAnimationEncoderFrame() : SDL
- AddAtomicInt() : SDL
- AddAtomicU32() : SDL
- AddEventWatch() : SDL
- AddFallbackFont() : SDL
- AddGamepadMapping() : SDL
- AddGamepadMappingsFromFile() : SDL
- AddGamepadMappingsFromIO() : SDL
- AddHintCallback() : SDL
- AddSurfaceAlternateImage() : SDL
- AddTimer() : SDL
- AddVulkanRenderSemaphores() : SDL
- aligned_alloc() : SDL
- aligned_free() : SDL
- AppendTextString() : SDL
- AppendTrayEntry() : SDL
- arraysize() : SDL
- asin() : SDL
- asprintf() : SDL
- AsyncIOFromFile() : SDL
- atan() : SDL
- atan2() : SDL
- atof() : SDL
- atoi() : SDL
- AtomicDecRef() : SDL
- AtomicIncRef() : SDL
- AttachVirtualJoystick() : SDL
- AudioBitSize() : SDL
- AudioByteSize() : SDL
- AudioDevicePaused() : SDL
- AudioFrameSize() : SDL
- AudioFramesToMS() : SDL
- AudioMSToFrames() : SDL
- AudioStreamDevicePaused() : SDL