SDL3pp
A slim C++ wrapper for SDL3
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Here is a list of all documented namespace functions with links to the namespaces they belong to:
- h -
HapticEffectSupported() :
SDL
HapticRumbleSupported() :
SDL
HasAltiVec() :
SDL
HasARMSIMD() :
SDL
HasAVX() :
SDL
HasAVX2() :
SDL
HasAVX512F() :
SDL
HasClipboardData() :
SDL
HasClipboardText() :
SDL
HasEvent() :
SDL
HasEvents() :
SDL
HasExactlyOneBitSet32() :
SDL
HasGamepad() :
SDL
HasJoystick() :
SDL
HasKeyboard() :
SDL
HasLASX() :
SDL
HasLSX() :
SDL
HasMMX() :
SDL
HasMouse() :
SDL
HasNEON() :
SDL
HasPrimarySelectionText() :
SDL
HasProperty() :
SDL
HasRectIntersection() :
SDL
HasRectIntersectionFloat() :
SDL
HasScreenKeyboardSupport() :
SDL
HasSSE() :
SDL
HasSSE2() :
SDL
HasSSE3() :
SDL
HasSSE41() :
SDL
HasSSE42() :
SDL
hid_ble_scan() :
SDL
hid_close() :
SDL
hid_device_change_count() :
SDL
hid_enumerate() :
SDL
hid_exit() :
SDL
hid_free_enumeration() :
SDL
hid_get_device_info() :
SDL
hid_get_feature_report() :
SDL
hid_get_indexed_string() :
SDL
hid_get_input_report() :
SDL
hid_get_manufacturer_string() :
SDL
hid_get_product_string() :
SDL
hid_get_properties() :
SDL
hid_get_report_descriptor() :
SDL
hid_get_serial_number_string() :
SDL
hid_init() :
SDL
hid_open() :
SDL
hid_open_path() :
SDL
hid_read() :
SDL
hid_read_timeout() :
SDL
hid_send_feature_report() :
SDL
hid_set_nonblocking() :
SDL
hid_write() :
SDL
HideCursor() :
SDL
HideWindow() :
SDL
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