Here is a list of all documented namespace functions with links to the namespaces they belong to:
- h -
- HapticEffectSupported() : SDL
- HapticRumbleSupported() : SDL
- HasAltiVec() : SDL
- HasARMSIMD() : SDL
- HasAVX() : SDL
- HasAVX2() : SDL
- HasAVX512F() : SDL
- HasClipboardData() : SDL
- HasClipboardText() : SDL
- HasEvent() : SDL
- HasEvents() : SDL
- HasExactlyOneBitSet32() : SDL
- HasGamepad() : SDL
- HasJoystick() : SDL
- HasKeyboard() : SDL
- HasLASX() : SDL
- HasLSX() : SDL
- HasMMX() : SDL
- HasMouse() : SDL
- HasNEON() : SDL
- HasPrimarySelectionText() : SDL
- HasProperty() : SDL
- HasRectIntersection() : SDL
- HasRectIntersectionFloat() : SDL
- HasScreenKeyboardSupport() : SDL
- HasSSE() : SDL
- HasSSE2() : SDL
- HasSSE3() : SDL
- HasSSE41() : SDL
- HasSSE42() : SDL
- hid_ble_scan() : SDL
- hid_close() : SDL
- hid_device_change_count() : SDL
- hid_enumerate() : SDL
- hid_exit() : SDL
- hid_free_enumeration() : SDL
- hid_get_device_info() : SDL
- hid_get_feature_report() : SDL
- hid_get_indexed_string() : SDL
- hid_get_input_report() : SDL
- hid_get_manufacturer_string() : SDL
- hid_get_product_string() : SDL
- hid_get_properties() : SDL
- hid_get_report_descriptor() : SDL
- hid_get_serial_number_string() : SDL
- hid_init() : SDL
- hid_open() : SDL
- hid_open_path() : SDL
- hid_read() : SDL
- hid_read_timeout() : SDL
- hid_send_feature_report() : SDL
- hid_set_nonblocking() : SDL
- hid_write() : SDL
- HideCursor() : SDL
- HideWindow() : SDL