SDL3pp
A slim C++ wrapper for SDL3
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Here is a list of all documented namespace members with links to the namespaces they belong to:
- m -
main_func :
SDL
MainThreadCallback :
SDL
MainThreadCB :
SDL
malloc() :
SDL
malloc_func :
SDL
MANY_BOOLEAN :
SDL::prop::FileDialog
MapColor() :
SDL
MapGPUTransferBuffer() :
SDL
MapRGB() :
SDL
MapRGBA() :
SDL
MapSurfaceRGB() :
SDL
MapSurfaceRGBA() :
SDL
MATRIX_COEFFICIENTS_BT2020_CL :
SDL
MATRIX_COEFFICIENTS_BT2020_NCL :
SDL
MATRIX_COEFFICIENTS_BT470BG :
SDL
MATRIX_COEFFICIENTS_BT601 :
SDL
MATRIX_COEFFICIENTS_BT709 :
SDL
MATRIX_COEFFICIENTS_CHROMA_DERIVED_CL :
SDL
MATRIX_COEFFICIENTS_CHROMA_DERIVED_NCL :
SDL
MATRIX_COEFFICIENTS_CUSTOM :
SDL
MATRIX_COEFFICIENTS_FCC :
SDL
MATRIX_COEFFICIENTS_ICTCP :
SDL
MATRIX_COEFFICIENTS_IDENTITY :
SDL
MATRIX_COEFFICIENTS_SMPTE2085 :
SDL
MATRIX_COEFFICIENTS_SMPTE240 :
SDL
MATRIX_COEFFICIENTS_UNSPECIFIED :
SDL
MATRIX_COEFFICIENTS_YCGCO :
SDL
MatrixCoefficients :
SDL
max() :
SDL
MAX_FRAME_NUMBER :
SDL::prop::Play
MAX_MILLISECONDS_NUMBER :
SDL::prop::Play
MAX_SINT16 :
SDL
MAX_SINT32 :
SDL
MAX_SINT64 :
SDL
MAX_SINT8 :
SDL
MAX_TEXTURE_SIZE_NUMBER :
SDL::prop::Renderer
MAX_TIME :
SDL
MAX_UINT16 :
SDL
MAX_UINT32 :
SDL
MAX_UINT64 :
SDL
MAX_UINT8 :
SDL
MAXIMIZED_BOOLEAN :
SDL::prop::Window::Create
MaximizeWindow() :
SDL
MeasureString() :
SDL
memcmp() :
SDL
memcpy() :
SDL
memmove() :
SDL
MEMORY_FREE_FUNC_POINTER :
SDL::prop::IOStream
MEMORY_POINTER :
SDL::prop::IOStream
MEMORY_SIZE_NUMBER :
SDL::prop::IOStream
MemoryBarrierAcquire() :
SDL
MemoryBarrierAcquireFunction() :
SDL
MemoryBarrierRelease() :
SDL
MemoryBarrierReleaseFunction() :
SDL
memset() :
SDL
memset4() :
SDL
MENU_BOOLEAN :
SDL::prop::Window::Create
MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT :
SDL
MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT :
SDL
MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT :
SDL
MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT :
SDL
MESSAGEBOX_COLOR_BACKGROUND :
SDL
MESSAGEBOX_COLOR_BUTTON_BACKGROUND :
SDL
MESSAGEBOX_COLOR_BUTTON_BORDER :
SDL
MESSAGEBOX_COLOR_BUTTON_SELECTED :
SDL
MESSAGEBOX_COLOR_COUNT :
SDL
MESSAGEBOX_COLOR_TEXT :
SDL
MESSAGEBOX_ERROR :
SDL
MESSAGEBOX_INFORMATION :
SDL
MESSAGEBOX_WARNING :
SDL
MessageBoxButtonData :
SDL
MessageBoxButtonFlags :
SDL
MessageBoxColor :
SDL
MessageBoxColorScheme :
SDL
MessageBoxColorType :
SDL
MessageBoxFlags :
SDL
MessageBoxRaw :
SDL
METAL_ALLOW_MACFAMILY1_BOOLEAN :
SDL::prop::GPUDevice::Create
METAL_BOOLEAN :
SDL::prop::Window::Create
Metal_CreateView() :
SDL
Metal_DestroyView() :
SDL
Metal_GetLayer() :
SDL
METAL_PIXELBUFFER_POINTER :
SDL::prop::Texture::Create
MetalViewRaw :
SDL
MetalViewRef :
SDL
Milliseconds :
SDL
min() :
SDL
MIN_SINT16 :
SDL
MIN_SINT32 :
SDL
MIN_SINT64 :
SDL
MIN_SINT8 :
SDL
MIN_TIME :
SDL
MIN_UINT16 :
SDL
MIN_UINT32 :
SDL
MIN_UINT64 :
SDL
MIN_UINT8 :
SDL
MINIMIZED_BOOLEAN :
SDL::prop::Window::Create
MinimizeWindow() :
SDL
MixAudio() :
SDL
MixerRaw :
SDL
MixerRef :
SDL
MODAL_BOOLEAN :
SDL::prop::Window::Create
modf() :
SDL
MONO_LED_BOOLEAN :
SDL::prop::GamepadCap
,
SDL::prop::JoystickCap
MostSignificantBitIndex32() :
SDL
MOUSE_GRABBED_BOOLEAN :
SDL::prop::Window::Create
MOUSE_TOUCHID :
SDL
MouseButton :
SDL
MouseButtonEvent :
SDL
MouseButtonFlags :
SDL
MouseDeviceEvent :
SDL
MouseID :
SDL
MouseMotionEvent :
SDL
MouseMotionTransformCallback :
SDL
MouseMotionTransformCB :
SDL
MOUSEWHEEL_FLIPPED :
SDL
MOUSEWHEEL_NORMAL :
SDL
MouseWheelDirection :
SDL
MouseWheelEvent :
SDL
MSG :
SDL
MSTimerCallback :
SDL
MSToFrames() :
SDL
MULTILINE_BOOLEAN :
SDL::prop::TextInput
murmur3_32() :
SDL
MustLock() :
SDL
MutexRaw :
SDL
MutexRef :
SDL
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