Here is a list of all documented class members with links to the class documentation for each member:
- o -
- operator bool() : SDL::AudioFormat, SDL::CallbackHandle, SDL::Colorspace, SDL::DateTime, SDL::Display, SDL::FPoint, SDL::FRect, SDL::Keycode, SDL::OwnArray< T >, SDL::PathInfo, SDL::PixelFormat, SDL::Point, SDL::PropertiesLock, SDL::Rect, SDL::Resource< T >, SDL::Scancode, SDL::SDL, SDL::SubStringIterator, SDL::SurfaceLock, SDL::Time, SDL::TrayMenu
- operator const char *() : SDL::StringParam
- operator FPoint() : SDL::Point
- operator FRect() : SDL::Rect
- operator int() : SDL::LogCategory
- operator SDL_AtomicInt *() : SDL::AtomicInt
- operator SDL_AtomicU32 *() : SDL::AtomicU32
- operator SDL_AudioFormat() : SDL::AudioFormat
- operator SDL_Colorspace() : SDL::Colorspace
- operator SDL_DisplayID() : SDL::Display
- operator SDL_FRect() : SDL::Rect
- operator SDL_Keycode() : SDL::Keycode
- operator SDL_LogCategory() : SDL::LogCategory
- operator SDL_PixelFormat() : SDL::PixelFormat
- operator SDL_Scancode() : SDL::Scancode
- operator SDL_TrayMenu *() : SDL::TrayMenu
- operator std::chrono::nanoseconds() : SDL::Time
- operator std::string_view() : SDL::StringResult
- operator StringParam() : SDL::StringResult
- operator Time() : SDL::DateTime
- operator Uint64() : SDL::Random
- operator UNIQUE() : SDL::DetachedResource< REF, UNIQUE >
- operator%() : SDL::Point
- operator%=() : SDL::Point
- operator*() : SDL::FPoint, SDL::Point, SDL::SubStringIterator
- operator*=() : SDL::FPoint, SDL::Point
- operator+() : SDL::FPoint, SDL::FRect, SDL::Path, SDL::Point, SDL::Rect, SDL::StringResult
- operator++() : SDL::SubStringIterator
- operator+=() : SDL::FPoint, SDL::FRect, SDL::Path, SDL::Point, SDL::Rect, SDL::StringResult, SDL::Time
- operator-() : SDL::FPoint, SDL::FRect, SDL::Point, SDL::Rect
- operator--() : SDL::SubStringIterator
- operator-=() : SDL::FPoint, SDL::FRect, SDL::Point, SDL::Rect, SDL::Time
- operator->() : SDL::Resource< T >, SDL::SubStringIterator
- operator/() : SDL::FPoint, SDL::Path, SDL::Point
- operator/=() : SDL::FPoint, SDL::Path, SDL::Point
- operator<=>() : SDL::AudioDeviceBase, SDL::Color, SDL::FColor, SDL::Keycode, SDL::LogCategory, SDL::Scancode
- operator=() : SDL::Animation, SDL::AnimationRef, SDL::AudioDevice, SDL::AudioDeviceRef, SDL::AudioStream, SDL::AudioStreamRef, SDL::Condition, SDL::ConditionRef, SDL::Cursor, SDL::CursorRef, SDL::DetachedResource< REF, UNIQUE >, SDL::Environment, SDL::EnvironmentRef, SDL::Font, SDL::FontRef, SDL::GLContext, SDL::GLContextRef, SDL::IConv, SDL::IConvRef, SDL::IOStream, SDL::IOStreamRef, SDL::LockBase< RESOURCE >, SDL::Mutex, SDL::MutexRef, SDL::OptionalResource< REF, UNIQUE >, SDL::Palette, SDL::PaletteRef, SDL::Process, SDL::ProcessRef, SDL::Properties, SDL::PropertiesLock, SDL::PropertiesRef, SDL::Renderer, SDL::RendererRef, SDL::RWLock, SDL::RWLockRef, SDL::SDL, SDL::Semaphore, SDL::SemaphoreRef, SDL::SharedObject, SDL::SharedObjectRef, SDL::Storage, SDL::StorageRef, SDL::StringParam, SDL::Surface, SDL::SurfaceLock, SDL::SurfaceRef, SDL::Text, SDL::TextEngine, SDL::TextEngineRef, SDL::TextRef, SDL::Texture, SDL::TextureLock, SDL::TextureRef, SDL::Thread, SDL::ThreadRef, SDL::Tray, SDL::TrayEntry, SDL::TrayEntryRef, SDL::TrayRef, SDL::Window, SDL::WindowRef
- operator==() : SDL::AudioFormat, SDL::Colorspace, SDL::Display, SDL::FPoint, SDL::FRect, SDL::PathInfo, SDL::PixelFormat, SDL::Point, SDL::Rect, SDL::Resource< T >, SDL::SubStringIterator, SDL::TrayMenu
- operator[]() : SDL::OwnArray< T >, SDL::PaletteBase
- OptionalResource() : SDL::OptionalResource< REF, UNIQUE >
- OwnArray() : SDL::StringResult